Challenger 2 MBT - Technical data and Discussion (Part 1)

280ke

Now take the angle into account and you have a Cr2 hull

Lower than 500ke

We can play our “new” Challenger 2 tomorrow!
@DevilO6

Not true. We do not know if it will be up

TL;DR: that chart isn’t very useful

I realise it’s difficult to see but the UFP composite is turret_06_bottom_dm:

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Which is 1.01x KE and 2.05x CE:

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The LFP Composite is ex_armor_03_dm:

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Which is 0.3x KE and 2.0x CE:

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And finally, the default values for that armour class:

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A question to you. My asset viewer keeps crashing, do you have any idea why?

no idea, mine takes ages to load so I usually let it sit for a few minutes but I’ve not had any other problems with it

Well, i guess i will not click on it, so it does not register for a while

Finally, the cursed Chally

if you think that’s cursed you chould check out the DL2F one. It shows both LFP add-ons at once.

Edit: in fact you can see the ROMOR-A behind the dozer on this one

Man, where is the search function in this…

Seriously, Cr3?

I also love how random the names are


I loved it in datamine, but seeing what is where just kills me
Sure looks like a side to me
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this is why armour changes are some of the most frustrating things for them to check, most other parameters it’s pretty clear what exactly has changed based on the lines but with armour they either need to know the names of plates upfront or go hunting for them.

That change where the turret ring went from 400mm NERA to like 50mm RHA is (I assume) cause turret_06_bottom_dm went from being the UFP composite to being part of the turret ring protection.

where did you get this

War Thunder CDK asset viewer

Can you take a look at the differences in armor
thank you

Well, not today, but i will be able in, umm around 14h

…………