Challenger 2 MBT - Technical data and Discussion (Part 1)

i sent it here, was my first message ill reply to it for you

Here you go

Nope, when your suggestion gets denied the forum does not remove it from the count of total of the topics

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Ok. To sum up what you need to do. You bug report the Cr2 cammo net looking bad, and you make a suggestion on enviroment nets. Not two at the same time. Cr2 to a bug. Env nets on the suggestion.

Thats how it works here. No matter if it was approved or denied the system sends you a notification it did approved. Stupid but thats how it works

Try to make a good user interface challenger! IMPOSSIBLE! GONE WRONG, GONE SEXUAL!!!

User friendly interface challenge (impossible)

1 Like

Nah, Xbox take the cake for that. Maybe just Microsoft.

Can’t wait to file a report, have it closed because its not a bug, and then have it denied posted here again

If it was you, in the report there was both a net looking bad and lack of evn based net. The second part of the report doomed it, as it is not a bug.

yes it was me :)
I shall try again!

Then the second part doomed it

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This should be alright then? If it is quickly summon gunjob to have a look at it

3 Likes

should, it is also used (even if it was never inteded) in the now retired Osprey mk.IV Bodyarmour as ballistic side protection

looks good to me

https://community.gaijin.net/issues/p/warthunder/i/9K7GQuAH8Rkw
Summon gunjob quick!!!

We can also have morvran update the bug report on that long list to this one instead of my old one

About the CR2 ammo count, shouldn’t it have 42 rounds like the Leopard 2? If we change the half charges from the central turret bin into normal ones we get 42 charges. With that we can remove the projectiles near the driver and infront of the gunner.

Had my CR1 MK1 suggestion denied (I guess?) three times now.

these things are movet to the left of the driver, simmiler to what the charge bin looks like