Old vs New Collision model:
Also i’m pretty sure the image of the trunnion/mantlet assembly is taken from inside the turret looking out the way.
Spoiler
Based on lighting, there’s a brighter well lit area seen through the barrel hole, with a singlular dim and yellow light (almost like there’s a torch lighting up a dark interior) for the visible assembly.
This makes sense as it would leave gaps for the actual breach trunnions to slot into, heres a very rough mockup:
These are the in game collision meshes without the 0 thickness parts that I assume are to prevent shrapnel from getting through small gaps.
For the new model, they are the parts:
I had the same hypothesis (the breach trunnions slot in the ‘‘mantlet holes’’ which face the inside of the tank) a while back (post 7058, where I try to explain it). It just seem more plausible than the opposite.
I think it will be interesting for the people which support the thesis of the ‘‘mantlet hole facing the outside’’ to justify why they think that, to explain how did they come to that conclusion.
No it hasn’t been reported because the guys which are the most active in this thread think that the ‘‘mantlet hole’’ face the outside. We need to wait for those guys to express their opinion on the matter.
We don’t actually know whether it has trunions for mounting do this idea hadn’t actually been considered until now, it’s certainly an attractive model I’m just not sure yet.