such as?
Does anyone have a Cv12 8a/9a datasheet or Royal hussars statement on this engine? Would be very thankfull for linking it up for me.
The Twitter account confirmed 1500hp and that’s as much as I know
That is a stupid question, but what are those cylinders that would go from the mantlet into the turret armor. I forgot the name and i simply cant find it


I plan on making a bug report of them missing, causing loss in armor


(god that looks bad, i guess i will have to wait with it untill im back on my main pc)
But i cant make a report about something that is missing without naming it. Someone please help
Rotor Pins?
I will use the pins then
Okay new Bs alert: the Iron Fist of the Black night intercepts the discards from APFSDS which were introduced last update, this mean it’s basically useless because you are out of charges after just 2 shots going your way
Welp. We must hope gaijin will make APS ignore sabots, or BN turns into CR2 with gen 3 thermals
Do you guys want me to make a bug report?
Would be great
Do so, would be very thankfull. I would do it myslef but im unable to acces my PC rn. But i can see them say its not a bug its a feature. Irl Iron Fist would normaly intercept them, but encounters happen on greater distances, so chance of it happpening would be slim. In WT the distances are closer, so it is a problem.
IIRC it detects the fastest threat it shouldn’t be detecting the sabot petals at all as the APFSDS is what’s moving faster and approaching the tank quicker regardless of range
It detects the first threat that enters its engagement profile (range, velocity, azimuth, and elevation), attacks that, and then has a re engagement time, for iron fist its 0.3 seconds, for any other threats. In the unlikely event that it were to attempt to engage a stray sabot petal and then someone kills you with a missile less than 0.3 seconds later its an issue but I dont think its technically inaccurate to how aps works irl.
Doesn’t really matter for darts either way because APS has been bugged since at least sons of Atilla and cant intercept any kinetic round and barely works against chemical either. (instead of destroying the projectile it “activates” it. For chemical that means the heat jets forms as if the round had just hit armor and if you get unlucky it can still penetrate and kill you, for kinetic it just does nothing)
I’ve cleaned up the bug list a bit, if there is any outstanding bug reports that I can link, please send me them, and i’ll add them to the list
@Gunjob Just noticed that @DevilO6 's bug report on side depression angles hasnt been looked at yet. Would you mind having a look at it please
https://community.gaijin.net/issues/p/warthunder/i/MaMVLmCR4b53
Thank you in advance
It wont be unless i find proof that it can depress gun here. And let me tell you, it is hard to find photo/video of Cr2 doing so.
New Chally 2 coming… And it’s GE Premium.[Development] [Shop] Rank VIII Ground Vehicles and Rank VII Premiums: Introducing the Challenger 2 (OES) & M1A1 HC! - News - War Thunder
A little Heavier TES with .50 cal. Maybe gen 3 tvd but not sure. Nothing to talk about, yall can leave

