CDK Problem

Hello, I have a dag model file, but I can’t make my model a tank in the game as a custom model. I’ve been trying for 7+ hours and can’t! FIX THE CDK!

A .dag file is only part of a game asset; it is not a complete playable vehicle definition. Turning geometry into a functioning tank also requires the expected node hierarchy, materials/textures, collision and damage models, suspension/track and weapon animations, attachment points, LODs, physics plus the corresponding BLK configuration. The CDK cannot infer those systems automatically from a single model.

Start by importing the .dag into AssetViewer and confirming that scale, orientation, nodes and materials are correct. Then study a working sample vehicle/mission and replace one component at a time rather than attempting the whole tank at once. Please post the CDK version, AssetViewer screenshot, node list and the exact stage/error where the process fails. “Fix the CDK” is too broad to diagnose, while a minimal project showing the first broken step can receive a concrete answer.