As title; I am trying to disable player hitboxes in my CDK mission (a pilotage and I don’t want rammers). Is there any method to archieve this?
Try making a 0.5sec repeating trigger with a UnitSetProperties. Set the object to be the players. If you want it to work after a player does something like get in a zone the add that condition and check “useForTriggerFiltered” in the UnitSetProperties. In the Movement params check ignoreCollisions. That should be it.