CAS problem

We all know they won’t , why bro gotta act like they will. Even so then let them do it , who care ? You ? Lmao , someone who doesn’t play top tier ? CAS finally suffer a bit and it is a big problem ?

Again, the definition of the BR here isn’t the topic… Trying to gatekeep on that is pretty tragic.

They won’t what? Add SPAA? They’re doing that, haven’t you been watchinog the patchnotes and the sort?

It’s a problem when you say it like that… The getting them back angle is just spite, and isn’t actually rational, which you look at the rest of the threads, and this is a common theme…

People just pissed because they got got.

Still don’t deny the fact that CAS will always be stronger than ground ever be. And we got one low tier seal clubber (Still somehow fail btw) afraid that CAS might suffer (they won’t) if “OP” SPAA got added in (They won’t be OP)

While I’ve got absolutely no problem with introducing a TO mode for people who prefer that be it as a testing mode/weekend/or permanent mode while still keeping the combined mode as is to see how it affects player numbers, matchmaking and balance in TO mode i feel with the way the game and maps in particular are made and works people opting for a TO mode will soon realize: without cas there will be no way of getting rid of the people in advantageous tank down positions overlooking the exits of your spawns. On a lot of maps it will get near impossible to get people back on the map once the enemy team has won the first engagement and is holding one flank (unfortunately caused by bad map and especially spawn design). Being able to deal with these positions even after having lost the middle of the map is what cas is (and should be used for) not bombing the dude that just spawned in. Needless to say, it doesn’t really help that cas also goes the other way and basically just enhances the snowball problem: Team wins first engagement, gets SP through kill, gets caps → More SP, can spawn more tanks and planes while already controlling the map.

Personally I think the stupid lowering sp cost of planes by light tanks needs to go (scouting sp debatable or maybe lowered) and at top tier the game needs actual capable spaa that can actually deal with the standoff weaponry the best cas planes have. The dumb bumrush a cap, kill 1 guy and assist with another → spawn su30 or rafale → 5 free kills before the enemy team has even spawned spaa, even if you die spawn su34 with the sp u got through the first cas plane and get another 4 needs to go. Similar to the strong cas planes in mid tiers…Why play slow with a heavy tank if you can just rush a cap in a light tank, catch one guy off guard, spawn a2d1 with 1 4000 pd and 2 2000 pound bomb getting you another 4 free kills unless intercepted. It’s just way too easy and has a much bigger effect on the match to use the meta strat of light tanks to spawn these crazy strong cas planes that can basically wipe whole flanks off the map without much risk.

I for myself definitely want to play the combined mode, i feel like the TO mode would just incentivize spawncamping and sitting in stupid spots controlling whole parts of the map without having to risk moving way too much. But it needs to be toned down somehow. 1 cap and an assist shouldnt be enough to bring a full cas loadout to get at least another 2 ground kills from the air. And I also feel like the match timers/ticket drains need to be adjusted. Feels like that somehow is one of the main points why first spawn rushing and map control is just so much more important than anything else. Get the best positions as early as possible, deny the enemy team sp while getting as much as you can before you inevitably die. There is no other way. Because as soon as the enemy team wins control over one part of the map they have the sp to just bomb the other half. And if they play it right and dont just suicide into your teams spawn you will be on the clock. Tickets draining, most likely more players of your team already left because they died, enemies have more map control and better positions and also cas incoming. Not really a big surprise that so many people leave that early which just makes for bad matches. But i can somehow see why, having to push out with enemies behind every corner while caring about cas is not the most fun thing to do. Once the snowball is rolling towards you why keep standing there trying to stop it when all the odds are already against you?

Add ai aaa so air faces the same threats

Play ground battles to play ground vehicles, you need planes to win? too bad for you bro you need 🩼🩼

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I’ve mentioned a few times I am indeed open to that sort of thing.

Lets break this down… Just because you were the one who statchecked me out of having no argument at all…

That doesnt need to be the case, after all, there’s conversation going on about alternatives here… There’s a lot that can be done compared to just removing planes for a select portion of the community, because that really is a bad solution, which I don’t think would ever be accepted as a thing.

If you’re directing that at me, you’re just plain trying to paint me as a villain, which quite frankly, that’s just you trying to make a boogie man so you can be upset and angry at the effigy.

Oh, hold on… You think that I’m worried that the SPAA would be added?

Oh holy crap how wrong can you be…

Like, damn kid, get over it.

“Trolling is when disagreement, the more you disagree the more trolling it is.” - Those that can’t accept different perspectives.

It really is sad people would rather attack than acknowledge.

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7.7 br is dead sentence anyway against Cold War jets when spaa lacks the firepower and damage per second to take it down.

How often you see CAS attacks that broken position you were talking about?

I haven’t seen… CAS attacks spawn or points (or suicide bombing) and those who trying to play active, push enemy.

CAS makes open top and light vehicles unplayable, motivates to play defensively and sit on one place so planes couldn’t see you.

This game has many problems: graphics, balance, sounds, tons of mechanics and not a single one works well… But worst thing is CAS.

CAS forced me (and many others to) to play 1 spawn, what’s the point of getting 2nd tank? Or AA? In 1st case you will get bombed, 2nd case enemy tanks will get you (if not plane)

Well if they do that then theyre doing it wrong. Sure sucks even more for the people that died and then get bombed in spawn which might make them leave the match but A: They are not in an advantegeous position where they limit the movement of your team or control the map (where would you guess a cas kill will be more game deciding: Random dude that possibly spawned a weak vehicle in a full uptier in spawn or a kill on the guy that is sitting hull or tank down in a full downtier keeping half your team spawntrapped?), B: They might still have spawn protection so you might just waste your whole ordinance and C: the Spawn is the most likely place aa will be at, making bombing there way more risky than anywhere else on the map.

What cas mostly does is limit your movement to either sit close to buildings, move more careful overall or in shadows/bushes. If you are one of the gamedeciding players that managed to get into one of the main positions on a map i wouldnt exactly tell you to just stay camping in that spot where as soon as you killed some people they already know where you are to bomb you. It’s a two edged sword. You need to move so cas has a harder time finding you but you also need to not move too much in the open so that they wont see you moving.

The point of aa is shooting as many planes down as possible before you die in hope of burning as much sp of the enemies as possible. Sad that that needs mentioning. Its also the best and cheapest way to get back some SP so you yourself can respawn in a strong tank or maybe even cas/cap yourself. One of my go-to-strats if i somehow fumble in my first spawn. Spawn aa early, move to good position and slap a couple of planes before they even think we have aa → spawn cas myself.

I don’t expect you to think cause I don’t expect you to have that ability in the first place. It wasn’t even a reply to you and you feel like you should , still fumble the bag without my input. Go seal club or something. Maybe you will make something out of yourself by bullying new player (still got clubbed back lmao)

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Uptier to 8.7 is actually more bearable, get bombed less often even when you didn’t die lol 7.7 downtier? get bombed twice every match.

sorry, but got any evidence for this? Cuz you only played 4 matches today and died to CAS just 1 time.

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Yet, you have been in this thread from the beginning, spewing replies in order to get others to share your view, or to show how superior your view is to ours as exhibited by the rest of your reply.

You are doing exactly what you accuse others of doing. That is disingenous and intellectually dishonest and because you are so entrenched in your own biases you absolutely refuse any solution that is not what you want, again: As exhibited by your reply.

You do not want a solution, you want to argue.

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Only checked today? Why didn’t check yesterday? I can compile a short video of me getting chained bombed by multiple planes for the past three days alone lol

I can also start an escrow now, I’ll post video with date stamped of getting bombed every game in order, you can make some money if I can’t post the video, but you have to pay if I post it lol wanna do it?

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Observing 63 matches will take quite some time. All im saying is if your going to be stating , “getting bombed every match”, got to back it up just as I have backed up my claims with raw footage. Even Ai knows it’s false.
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Downtier is propeller planes which is easier then fighting Cold War depend the nation spaa.

I’d say the issue is the vast majority of people who die to CAS aren’t paying attention to CAS. If you occasionally check the sky, you can see if a plane is diving to bomb you, or if a plane is launching AGMs in your general direction.

I am not claiming to want realism or claiming that this game is realistic. Those who are arguing for the “realism” of CAS in ground battle are the ones who are arguing for realism.

I am saying that if one is going to cry “realism!” then lets make it damn real!

Since I am not demanding realism, except from those who claim CAS in this game is because “it is war and war involves CAS!” (which is a claim that asserts realism in this game), I do not think we should get rid of respawns.

No, demanding CAS spawn away from the battlefield and demanding that they fight through AA and CAP. which IRL is not destroyed prior to entry by CAS, - it is always a game of cat and mouse with AA and CAP, - is not dumb, or it is just as dumb as spawning CAS over the battle field or expecting to be upopposed when spawning into CAS. Or saying CAP and AA are destroyed before CAS enters the battlespace.

Yes, I do think that if you spawn in a tank you should not be able to then spawn a plane…if we are demanding to keep the “realism” of CAS in GAB or GRB.

If people insist upon CAS being present in all game modes “Because it is war and realistic!” If it is insisted upon the “realism” of CAS spawning over a battlefield, not having to fight through AA and CAP in insertion, over and exiting the battlespace, then the standards are to the same and one should not go from ground vehicle to plane and back to ground vehicle.

If you want to say that it is a game and realism is not part of it, then sure, lets keep it but don’t argue against those who want the unrealistic tank only game mode. It harms no one. CAS supporters get their game mode and those who do not like playing with CAS get theirs.

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