CAS problem

And just to be clear, I’m just not wanting the game dumbed down to suit a minority, because they can’t handle the game as it is.

Regardless of why they can’t handle the planes, there’s many other options to make the situation less painful for them, and others, whilst still keeping the planes, and making them able to take on other objectives, or be more ‘skilled’ to obtain as has been happening in the previous month.

After all, that is what those changes seem to be aimed at.

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The game won’t be dumbed down if another game mode is added without removing the current one. It’s just that you would not be interested in playing it. Since it’s confirmed above that CAS is a crutch to make the game easier, removing CAS would actually make ground combat part of the game harder.

Also, it’s only an assumption (or your opinion) that it’s the minority that is asking for it.

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Only skill it takes is having eyes and remembering which button you bound to drop your bombs or fire your rockets/guns.

If people act like they are good at the game or make interesting claims I do check them out sometimes.

I like to know what level of player is typing something, because there are often connections to be made.

Everyone keeps trying to make that ‘reasoning’ but it’s not that…

Why should you, be able to go into another mode and grind, under no threat from that one aspect, and still unlock everything the same as everyone else?

Why is that going to be a thing that you avoid looking at to try and make the arguments of splitting the playerbase, and all the other crap.

The crutch, is making out that you can’t do a damn thing about the planes… It’s not a crutch to have actual skill and use something efficiently.

No, I KNOW it’s only a minority, and whilst the group is growing because of arguments and carry on such as this thread, the complaints on steam, the whinge on reddit, therer is a lot of voice, but much of those cries will be doubled up, on those various platforms.

Absolute copulating male bovine excrement…

You can try draw pretty pictures with your numbers, but they aren’t infallable, and the true problem is why you see the need to check them in the first place.

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This doesn’t mean the game is dumbed down.

Dumbing the game down would mean implementing fire and forget air to ground ordnance. Oh, look it’s already implemented.

If those players play only TO, then it has 0 influence on GRB regardless of what they grind.

If you think splitting the player base would be an issue, then it’s definitely not the minority that asks for TO. There was also a solution that did not split the player base.

No CAS is the crutch that helps you to solve ground problems in an easier way. In every thread concerning CAS, it’s said that CAS is needed to remove players’ spawn camping or from some sniping positions, thus making CAS a crutch to solve something which could be solved on the ground.

No, you don’t know it’s a minority because you haven’t shown any proof of that. Until then, it’s only your (or some more) opinion and assumption.

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It’s mainly just to see if it’s worth arguing to begin with. If someone says “hurr durr this tank is bad” and make nonsense arguments, the stats usually show what the true underlying problem is.

Same with people adament on saying CAS takes a lot of skill, but have very little to back it up and usually say it because of different reasons.

You may think what you like, but I have plenty of experience with CAS as well. Unless you whiff any plane armed with bombs is generally getting at least 1 free kill in mid tiers as long as their is no enemy plane up.

Yes, it does…

It’s enabling a mindset that isn’t the same as what the other modes do. It’s making it easier for you, compared to another.

Are you intentionally misunderstanding what I’m saying?

Why should they get any research in fact for an easier game mode?

So you argue a lot, cool. This is supposed to be a discussion, and it has gone on for over 7 years, so you want to mind yourself a bit maybe, because this is about more than just numbers.

Often they are like that, and often they need some education, and that is where people are supposed to not argue with them, but help them out.

I help a lot of people out, and I have turned a LOT of people away from the ‘OMG my SPAA is so useless’.

You’ve changed your wording again, trying to exagerate the skill from before. Nice shift… It takes skill, put it that way… Saying that it’s skill-less and an easy kill is doing it a dis-service, as you’d know if you ran CAS all the time like you say you do.

I am well aware that I can think what I like, but basing any sort of trust in numbers when it’s made clear that the player doesn’t care about those numbers, is just silly.

It’s not a free kill, if it’s traded in the first place. If a person has skill they pick a target, if they are more skilled they really wait and make a good choice.

And regardless of if an enemy air is up, you still have to be mindful of the skilled SPAA in that same extent.

You write these off in the same way as others here who have been constantly making out that nothing can do anything, and that the choice to play SPAA is absurd.

That serntiment, is incorrect.

CAS is no more problem from now on after levithan update espically Top tier. Low tier is just chaos.

I wouldn’t go so far as to say that, but it is a beginning. Things need to be expanded and worked in.

There’s been a lot of actual suggestion and thought passed about.

But it’s not dumbed down because it’s not easier. Without CAS to save you, you would need to apply different ground tactics. The truth in your statement is that it would enable different mindsets, but I look at it as a positive thing.

And why should planes get any research for an easier game mode as air RB?

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I came back to low mid tier in the last few days and rhe cas situation is so bad compare to top tier
Idk how ppl claim top tier is unplyable cuz of cas and goes to 4.7 with yak9k all over the place and huge bombs slingers

I think it might be even worse then the kh38 domination era before the slm

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Yea you gotta be taking the mickey now…

How is it NOT easier?

It’s not about me not having cas, it’s about you not wanting it and demanding a mode for yourself to keep you safe…

You seem to not understand what I said first off.

This is a stupid what-aboutism to be honest.

Ah yes most people can use slow turret rotation and gun elevation tanks with only a coax rifle caliber mg or none at all to shoot down planes. Truly you have enlightened me.

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True, mid tiers is CAS golden tiers… Gun AAs useless against pilots with few brain cells.

At high tiers CAS still outranges all AAs, so again - all pilot needs is few brain cells.

That’s why i started 1 death leaving, no point to spawn 2nd time after 2-3 minutes. Spawn AA isn’t option (low reward out of all vehicle class, most boring gameplay and useless against ground units) so I’m just playing 1 spawn at any rank and BR.

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we can reduce CAS population by reducing the SPAA spawn cost and also like those SPAA you can place 6 launchers for top tier and for lower tier mostly place more those anti airs.

Not anymore bro
With the radar screen buff to saclos even ito and flarak are very capable not talking about slm pantsir and cs5

Alright I don’t wanna spend 5 minutes scroling back up to find your post where you just say to spawn in AA first spawn.

Lemme just present a scenario or two. Let’s say I am trying to spade my SANTAL like I was doing a couple weeks ago. I spawn in the SANTAL at the start of the match and wait for planes. But in 1 out of 3 or 4 battles there either is no enemy planes spawned, there is 1 or 2 or the one plane just crashes. I have thus spent 15 minutes driving around the map getting maybe 1 or 2 scouts and maybe a plane kill (tursn out to be a 6.0 prop that gives no score) ending the match with 400 score. Did I have fun that match?

Or another example. I do the same but our team folds and we start getting pushed. Should I stay in the AA and wait for planes to maybe show up or should I switch to a tank that can actually fight other tanks??

I feel that something as simple as moving the air spawn further back a bit more, could even make it less appealing.

Does radar screen increases lock range??

I highly doubt it.

Nah that will make it worse back when the spawn was so near we can just spawnkill them now they can hide under the terrain and ambush us.