CAS problem

2 3 weeks ago
Dude if u are in the game just go to a custom or even real match and test it
It works well with flarak too

I have, Pantsirs are still good sub-10km, but they’re not some omnipresent beast that will snipe you the second you spawn.

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lead mode missies even easy shots, you wont hit anything at 20km unless the plane is going slow and without turning

the missile is as slow as ever

also the radar screen is useless apart from specific use cases which arent possible anyway because the radar sucks

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Its still supersonic (mach1.4) at 20km on low flying target and much more on high flying target

that doesnt mean its hitting anything

i briefly tested pantsir in a custom battle, the radar (plus the radar screen) fail at hitting anything that is doing anything, like turning or shooting missiles.
when an AGM is fired, the aircraft disappears from the radar and lock is gone.
manual target cycling is impossible and re-locking also doesnt even lock what youre looking at.

U used lead mode?

And yea radar is bugged thats why i switch to irist when i can but im not sure it works with the lead mode

Its switch to the missile not disappearing

Aircraft is disappearing too though, I’ve noticed that, for the duration of current scan - the plane you locked vanishes.

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That’s the pattern of trying to discuss something with a CAS hater.

yes lead mode is unreliable

the aircraft disappears sometimes. if it switches to missile it disappears for at least a short time

difference is that CAS haters have actual reasons

Those “reasons” are not in the room with us 💀

Idk works for me
When i will play i will send a gameplay

i wrote them about 30 times now

it missies many times

Your “30 reasons” are that you’re too bad at the game to play SPAA.

And you’re just bad at playing tanks

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Air simulator battles between BRs 3.0 to 5.7.

There are a few ‘meta’ or borderline overpowered vehicles, yes. However, even these vehicles remain beatable with the right approach with BR - 1 vehicles.

The balance is assymetric, with different performance envelopes drastically changing who has the high probability of winning given an encounter but the main decisive factor is player skill.

I have seen a skilled duelist in a Bf109 K4 enter a dogfight with a P-47 and the two had a very close dogfight that the K4 won on a hair’s marginn because the P-47 player’s aim was barely not good enough.

I have had a Bf 109 F4 vs Spitfire Mk IIb where I foolishly started the fight at equal energy in a head-on merge (thinking it was a P-51), promptly got the spitfire get on my tail and then win the fight due to applying some hail-mary last-ditch maneuvers that let me get behind the spitfire. Technically speaking, the Bf 109 F4 won the turnfight.

I’ve witnessed P-51C10s utterly humiliate A6M3s flown by skilled pilots despite common cries of “Japan OP!”

Such encounters are dime a dozen in prop tier air sim - where theoretical advantages fizzle out to a coinflip of whoever made the right decision at the right time making it thrilling and fun.

I’ve even seen people uptier F6F-5s into 5.0-6.0 lobbies to dogfight Bf109G14s and K4s. Or Yak-1s to fight Bf 109 G2/G6 because that’s the historical matchup

Even such dominant creatures like the Ki-84 and Lf Mk IX can be beaten without being forced to swap vehicles, it may just get very annoying and drawn out (I’ve managed to kill one once with yak-9K of all things)

Whereas in ground RB?

If you try to play a tank, you can have the very same experience if you only face enemy tanks. Absolute worst case, you track the enemy tank, knock out its barrel and call artillery on its position and wait for the fireworks.

However, the moment you introduce planes the no amount of skill-diff in your favour will ever overcome the plane’s inherent advantages if you don’t have a AA-style rooftop MG, and rooftop MG itself can be nullified through a very low skillfloor of sticking to 60+ degree dive bombing approaches and keeping your speed very high (450-550 km/h) @ 1-2 km altitudes.

You are negative in most of your tanks, sit down

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not wanting to play only SPAA every game means being too bad? ok sound logic

Things get cancelled

Yes and thats why I said “it might be” instead of “it is”.