was what
SPAA is spawned more times than CAS in a game. CAS is the most expensive tech tree vehicle you can bring into a battle whereas SPAA is the cheapest. 0.1-0.3kd assumes that every death is because of CAS hence 3 air kills per 10 spawns. However, this doesn’t take into account the fact that you’re more likely to be killed by an enemy tank than an enemy plane.
It’d be more pertinent to look at vehicles that have less of a chance to directly engage enemy tanks such as the Ozelot and Japanese SPAA as they warrant a more defensive playstyle.
However it doesn’t take into account that against tank , 90% of the time is your fault for dying to tank. There always counterplay for Tank-Tank action.
Against CAS ? Yeah sure buddy just raise your main gun or MG to shoot down that CAS.
Such an ignorant take on CAS using it spawn cost as one of the many reason why it is fine against SPAA. When scouting exist and even after the SP nerf it still doesn’t change the whole picture cause scouting exist.
Then SPAA role as a playable vehicle in a GRB match , beside it role against air target it offer nothing else to the match. Can’t contest cap , can’t push , can’t fight.
Meanwhile CAS have all the tool in the world to decimate everything in it way , just because your average CAS player are glue sniffer doesn’t make CAS any weaker.
You mistake what my post was trying to say, the person I was responding to used a direct attack at my stats to say that a .3 air KD would mean that CAS is indeed strong but the thing is that air KD in SPAA is harder because you spawn SPAA a lot more than the enemy spawns air. SPAA, can fight (with the exception of the uppermost SPAAs) decently against enemy vehicles in a side aspect.
No , I do not care about your stats. You didn’t even bother to read what I said and just assume it to be something else. Yeah your stats is shit, who care ?
The thing is , it is not about whether a SPAA can fight decently or not , what I said was what they can offer to a match beside being an Anti-Air vehicle. If that the case then most of them unable to fight actual tank and even if they can , doesn’t mean they should.
Sure some can fight tank decently , ok anything else ??? That still doesn’t change the fact that for the majority of SPAA in the game currently, they just not worth the 80SP require to spawn them in, they offer little to nothing to the actual match. They should be giving me 80SP to spawn these stuff in. Might as well get another Light out there to do something actually useful. Or just move on to the next game because either way your team is down one man.
Why the hell would I care about their combat ability when their main role is fighting CAS and they are not even decent at it. You can’t even see the whole picture and SPAA gameplay why bother yapping ? No wonder they pulled out your stats against you.
Bro popped! Another game of saving another fellow tanker’s behind.
Shot the bomb it dropped resulting in saving a tanker from CAS with a baby 7.7mm machine gun.
It’s not the vehicle, its the user. But it’s ok if you don’t want to play them.
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Wild how you fail to read what he posted. He just said that “its ok if you don’t want to play them” and you try to be funny about it? Sure shooting a bomb to save a team mate isn’t a common occurance but its still more productive than sitting on the forum trying to nitpick counter arguments.
Moral of the story: If it bothers you enough to annoy you then develop a strategy to deal with it.
example: play a aircraft dedicated to killing CAS or ya know PLAY SPAA.
There is no strategy to fighting against something that can hit you from any direction. Unless you think that everytime we do anything we’re to hide away in a corner and do nothing in the chance that CAS could blow us up. Having to main SPAA isn’t fun either since it’s 98% doing nothing or getting blown up anyways.
If I’m going to play a plane, I’ll play a game mode that’s optimized for flying planes in (64x64 or 128x128 map size, 3 hour max match length, fun control scheme, no random A.I AAA less than 10 km from the battle area).
As for SPAA -
How do you hit a small fighter bomber like a corsair or hellcat or bearcat flying at 1.5-2.0 km altitude and occasionally rolling over to dive at some unsuspecting tank at a 60-80 degree (90 if helldiver/stuka/similar) to then pull out at a speed exceeding 600 km/h after dropping at 500-700 meter altitude?
wild how you do the same thing youre criticizing in the next paragraph.
the point of this thread is discussing how to fix “aircraft dedicated to killing CAS or ya know PLAY SPAA” not being enough to counter overpowered CAS aircraft.
i play pantsir occasionally and its not enough to counter certain CAS, and its literally the best SPAA in the game. and if i wanted to play aircraft myself, then i would go play air RB which exists unlike actual ground RB
Öhm… what if u dont want to Play Planes or SPAA, when ure just here to play Tanks in a Mode that is all about Tanks vs Tanks, Capturing Points, Scout Enemy Tanks, Use Artillery on enemy Tanks?
Oh and… u forget that to kill the CAS, you have to die first. But u dont need to die as CAS to counter my SPAA… thats one of the biggest issue with the CAS frustration in general.
People complain its OP (and it is) but if Tankers could counter them on first engagement, without the need to die, then you could argue about Skill and developing a counter tactic.
But right now (or soon) the only “tank” that can “spawn” an SPAA without dying, will be the new Radartrucks.
And with that mechanic comes a solution to CAS, that gaijin just needs to add now… give every Tank the Option to spawn SPAA (with SP cost ofc) besides it within like 10sec and being able to switch to it like u can with the new MultiSPAA systems or UAV or Atombomber or Ship launched Planes…
The mechanic exist already, it would not break the game, it would make the frustration that ure “helpless” in your tank go away, it would simply make the game more balanced, fun, skillbased and simply better.
If you don’t use all the tools given to you in a mode which is all about combined arms (and not tanks) thats a you problem.
You put yourself at a disavdantage and thats only on you.
To spawn CAS you have to die to. It’s such a stupid argument anyway. God forbid you die in a pvp game with multiple respawns.
Again, you have the tools to fight CAS, be it SPAA or a plane of your own.
If you are in a MBT you have to accept, that you most likely wont shoot down a plane. There are enough ways to make you an unattractive target.
Luckily Gaijin doesn’t listen to stuff like this…
@Surbaissemaxxing Flag abuse going on here again.
God forbid You don’t want to die to something You can’t do anything about in PvP game.
You can, you just refuse to do so.
In mbt as You have described? Right.
Not to mention open vehicles or ones that doesn’t have mounted mg or have ones with limited angle.
So again, god forbid You don’t want to die to something You can’t do anything about.
If you don’t spawn SPAA or a plane after that, you actively chose to not do anything about it.
If dying once is such a big deal for you all, maybe play sims.
So still You will die in a tank in order to do that, so.
Ok then what strategy ? You asking people to pick the lesser of two evil. Either spawn in a SPAA and your team is down one person or spawn in another tank and hope you don’t get killed. Actually mentally stunted bro
You also die in a tank to spawn CAS, so…