Can't get AI aircraft engines to turn off

I have been modifying a user mission to include static AI aircraft on the airfields for some screenshots but I cannot get the engines on the aircraft to turn off. They are just running all the time. I copied the same trigger from another user mission where this does not occur but their engines still won’t turn off.

Here’s the mission.
Airfield Cinematics Mission#.blk (299.2 KB)

The trigger is called “Static Aircraft Spawn” with two squads, “NATO Airfield Landed” and “PACT Airfield Landed”.

The helicopters engines are off but not the planes. If anyone knows what the problem is help would be appreciated.

I don’t have enough time to check your code, but I would try experimenting with UnitSetProperties action, ther was some kind of engine ON check box there.

Yeah I made sure to untick that.

I copied the trigger from another mission that had static aircraft working but it doesn’t seem to work.

Weirdly when I checked the aircraft on one airfield all had their engines on but the other field most had theirs off except for 3-4 of them.

Make sure the properties trigger is only set for the aircraft. If you pair different units like a structure or wheeled vehicle, etc. It wont work. Make sure in AI tab that the engine on setting is unchecked. I also set their movement. 0 Speed, lockspeed check, cannotmove check.


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Thank you, this worked.

Based on my experience enginesEnabled option only is enough to make plane stay on the ground.