Can we address the Harrier 1's lack of significant lift at any given AOA

The Harrier 1 has a similar wing area to the MiG-21 however it is heavier not by too much, but enough for it to be classified as “High Wing-loaded”. Still it is in no way comparable to say the F-104 or even 105 or F-4 in terms of G capability.

Gaijin Used the AV-8A manual to determine lift. They missed a very important aspect of that chart however, it represents cockpit instrument AOA and buffet onset not maximum G capability.

The Harrier 1 currently needs to use significantly more AOA (20 degrees vs say 12-14 degrees) to achieve the same G. What this means is you need to create significantly more drag to reach the same turn rate.

(I have checked with a senior Tech mod and these documents are all ok to share, some even coming from TNA)

Report





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Now to explain the sources and how they work.

The Harrier ODM (Operating Data Manual) used the onset of buffet to determine the harriers max G capability. The Buffet AOA chart is also included in the RtoS (release to service document)

You use the RtoS Buffet AOA value to determine buffet onset AOA and that is the AOA at which buffet limit Lift and G occur.

Example:

.6 Mach Buffet onset G for a 16,000 Lbs harrier 1.

Buffet onset at .6 Mach is 11 degrees AOA for flaps up

at .6 Mach the Harrier 1s wing produces 85,000 lbs of lift meaning for a weight of 16,000 lbs you get 5.3ish G at 11 degrees AOA .6 Mach sea level

What this means for in game performance:

Under the exact same conditions you will only achieve 4.4G having a turn rate of 11.7 degrees a second at buffet onset in game

Compared to 5.3G and 14.2 degrees a second being what it should do.

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@Morvran ur gonna love this

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Did not think you would get unbanned lol.
So basically, what this is saying, is that it should be changed to lose less speed when pulling the same amount of g pull?

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Yep

This is a collab between me and Matrix:

Harrier 1
Attribute In-game Figure Expected IRL Figure Associated Bug Report Additional comment
ITR (with 60% nozzle) (Deg/sec) 15.3 19 Community Bug Reporting System
STR (Deg/sec) 11 14.6 Community Bug Reporting System
TWR (At Mach 0.8)* 0.61 0.9 Community Bug Reporting System
Combat Climb (Ft/min) 16,000 24,000 Community Bug Reporting System
Max AOA at low speed (Deg) 40 50+ Community Bug Reporting System Report only Partially fixed. Some sources indicate 70-90 degree AOA is possible
Coefficient of lift (at 200kts) 0.95 1.5 Community Bug Reporting System
Top Speed at 84% Throttle @ 30k ft (Mach) 0.94 0.98 Community Bug Reporting System
Pegasus Overheat (°C) 730 794 Report got nuked Source is currently under dispute. So Report may not be possible at this time.
Fuel Flow at 84% throttle (Lb/min) 110 210 Community Bug Reporting System
Breaking stop decelration by100 knots (Seconds) 22.8 3.3 Community Bug Reporting System VIFF currently provides no breaking force at all
VIFF RCS (Knots) 120 400+ Community Bug Reporting System
G at Buffet (@ M0.7) 5.55 6.75 Community Bug Reporting System
Wing Loading (kg/m²) 582.96 388.64 same as above F-104 is around 600
* Estimated from Harrier 2 sources
Misc Issues
Harrier (All) Reduced IR Signature Community Bug Reporting System
Sooty Exhaust Community Bug Reporting System
(FRS1/FA2) Missing CCRP Symbology Community Bug Reporting System
(FRS1) Missing radar gunsight Community Bug Reporting System
(FA2) Missing twin Stores Carrier Community Bug Reporting System
(FRS1) Wrong HUD Community Bug Reporting System
(FA2) BOL & Twin Sidewinders Community Bug Reporting System
Incorrect fuel dump Minimum Community Bug Reporting System
Landing gear travel time Community Bug Reporting System
AN/ALE-40 Single fire Community Bug Reporting System
Extreme Flap Drag Community Bug Reporting System
Incorect Flap Deployment Community Bug Reporting System
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No no lol not only do you lose less speed but the instantaneous turn rate will increase significantly.

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Me either but im back yay lol

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Here is a comparison at true lift boundary at 400 knots.

In game its seen that 19.9 Degrees of AOA at 400 knots will provide you with 6.6G in lift.

In the pocket tac man at 400 knots you can reach 7G at the buffet boundary (14-16 degrees AOA for the onset of wing rock also stores dependent) Lift boundary for the harrier is determined by lateral oscillations or the vibrations and shaking you experience when turning hard. Accelerated stalls occur when one of the wings might partially stall and you lose aileron effectiveness. (18-20 degrees AOA harrier 1 at these speeds)

So with just 16ish AOA you should achieve the full 7G at 400 knots with the 15-16,000 pound harrier 1. At 18-20 degrees AOA nearing the wing drop critical maneuvering AOA you could expect 7.5-8G

Compared to the 6.6 you see in game at 19.9 degrees AOA.

EDIT:

Reply from Morvran, to have my reply here be inclusive of all relevant information.

Original Message:

There is an issue with the link for this one. Please double check link to see if it is missing a digit, or if the issue is on my end 👍

Link ending in “[EDITED/REMOVED]

All other links in your post worked correctly.

No, the report got nuked.

thus the “Source is currently under dispute. So Report may not be possible at this time.”

Despite the source being accepted and used elsewhere and cleared by a TM, the report got nuked because of the source.

But you can just ask @MatrixRupture directly

But i’ll swap the link out for it

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gaijin half buffed harrier once, wont again

Yeah that was a bug report I made using the Harrier Mk.50 (AV-8A) Aircrew manual this manual predates the NATOPS manual.

I believe they refused this document because it would mean they would have to completely re-model the harriers Pegasus engine. Seeing as 650-675 degrees C on the mk103 engine would allow for 100% RPM translating to 6-7G sustained turns IRL.

IRL it is engine RPM that dictates thrust and not engine temps.

What gaijin should do -
250 knots and below you can use WEP + Water injection above 250 knots the engine throttle resets hard locking it to a Max of 100% throttle (100% rpm IRL) giving the correct 100% rpm thrust of the IRL engine when set to either Normal Lift dry or the revised combat plug seen on the Sea harrier. the Temp here would be roughly 650 to 675 degrees C. That would allow you to know exactly what engine rating you where using as the % throttle would = % RPM IRL. Currently in game its running at 745 degrees while missing 150% Ish of the IRL thrust.

Beautiful thing the Pegasus was making the Harrier brutally overpowered for basically any situation. Perfect for low level air combat however.

The Pegasus engine IRL was only limited by the set JPTL (Jet pipe temperature limiter) that would then auto control RPM depending on how hard you could spool it given its operating temp. That’s why its thrust is reduced in hot climates and its thrust is absolutely mental in cold humid climates as the rpm is not limited to the JPTL.

A bit of a tangent but I digress lol. I think Gaijin should just send a little time on it and give us the first harrier.

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@Smin1080p_WT

There was a report made on this several months ago. Are the Devs not considering any harrier bug reports at this time?

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are there any FM issues for Harrier II?

Matrix will be able to say more, but from my understanding, most Harrier 1 reports would also translate over to Harrier IIs. At least to a degree. The tricky bit is sources. Because whilst things like Harrier GR1/GR3 and AV-8A/C sources are available. AV-8B and Harrier Gr7/9 sources arent. Many are restricted in some way

But some aspect have been reported already, like the thrust curve report listed is actually for the Harrier IIs and is just an assumption that the Harrier 1 engines would follow a comprable thrust curve rather than the weird dip at high speed they have currently

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Yes I now even have sources for installed thrust at .6 Mach for the Gr.3 when at different engine ratings.

14,500 LBS thrust at .6 Mach with 100% RPM on the mk103 engine

Gr.3 in game has like 10,500 lbs thrust so its missing a lot but gaijin needs to redo the harriers engine modeling for the thrust and throttle to make sense.

Many

Everything related to VIFF, everything missing about VIFF is identical for both harriers

Harrier 2 is still missing 35% thrust

they have made up BS HUDs

The flaps should auto deploy based on AOA like the F-18

AOA should be much higher but overall the harrier 2 is less messed up than the harrier 1.

I care more about the harrier 1 bc irl it’s actually a better dogfighter due to it being faster and sustaining more G.

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also hotspot tracker missing for Harrier II with FLIR

Yes not to many know about that, basically just a free IRST.

Along with all radar symbology being missing on the B+

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Can we adress the Harrier 1’s gazillion underperforming aspects?

Fixed that for you

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