I sometimes feel like this always happens to me
I don’t know how, but in most games I end up with multiple people chasing me, no matter how much I avoid the middle of the map
WT is giving me main character syndrome
I sometimes feel like this always happens to me
I don’t know how, but in most games I end up with multiple people chasing me, no matter how much I avoid the middle of the map
WT is giving me main character syndrome
The average bomber experience
When this happens, I get them as low and slow as possible, then crash to intentionally starve them of earnings. Then they get swarmed by my team and have nothing to show for it, as such seagull behavior deserves.
Missiles frankly don’t fit current WT game mechanics very well, and never have. BVR simply stretched that to the breaking point.
Ka-50s early-spawning with full loads of Vkhir missiles, as well as AH-1Zs with their “bugged” (yeah, riiiight) infinite-range TOW missiles were very common back then. We may not have had the likes of Mavs or MTs, but it wasn’t all that different.
The fact that there hasn’t been any subsequent test events in six years shows pretty plainly that its an unpopular fringe idea. What amazes me is how its diehard supporters refuse to go elsewhere even after entire other games have been set up by some of their compatriots specifically to answer the “lack of TO mode in WT” like GHPC was. Seems like it’s become a “forum religion” of sorts, I guess…?
Making it a gamemode is probably the way to go, maybe even with actual matchmaker that goes lower than 12.7, maybe starting around 9.7/10.0 (anything earlier is a bit irrelevant for just not having missiles anyways).
It’s a nice change of pace alongside normal battles, amazing for stock grinds and from Gaijins perspective can get more players out of custom battles and into the “mainline” gamemodes which generally benefits the game, so I really hope this is successful enough for them to keep it around at least on a weekly basis.
Extremely rare Gaijin W

The mode is fun, the rewards are good, there are a few issues but not many.
In other words:

Feedback:
What are you flying by chance? Been enjoying th3 NorgeDanish F16AM myself
I don’t have the RNOAF F-16 yet but I definitely would if I did :)
I’ve been spamming the US F/A-18C Early as I find that premium vehicle + premium account get you a decent amount of SL
I never bothered to SL farm with air, i find lineups like prem 4.3 Germany are amazing for SL farming
I really enjoy the gunfight mode, especially the 8v8 team battle format, which is fantastic. Map design is excellent for this event. Below is my feedback on how it could be improved to enrich the player experience.
#1:
Make aircraft allowed to reload their guns at any time outside of the spawn zone. This would help mitigate the issue of limited ammunition, since some aircraft have as few as 120 to 200 rounds, while aircraft equipped with 20 mm Vulcans carry significantly more ammunition and can stay in combat longer, generating more kills. This gives them a noticeable gameplay advantage.
Allowing aircraft to reload weapons while in the air, similar to the reload function in air arcade battles, would reduce the need to retreat to the spawn zone just to rearm and miss out on the potential gun kills more than usual.
However, the reload time could be scaled based on ammunition capacity, with aircraft carrying smaller ammunition pools receiving faster reloads, and those with larger pools taking longer. Fuel, however, should still only be replenished in the spawn area.
#2
The number of kills required to win a match should be increased. Raising the win condition from 20 to 30 or more would allow matches to last longer, making them more rewarding in terms of time invested. Longer time and more kills in a match = more RP and SL.
#3
As I said before, this event should be made permanent. Perhaps, it could be scheduled specifically for weekends, from Friday through Sunday, with the matchmaking brackets rotating weekly. This would provide players with a variety of top-tier aircraft gameplay. Here are brackets, for example, that should rotate weekly:
#4:
If wider matchmaking brackets are introduced, like above, the aircraft’s BR should be adjusted primarily based on flight performance rather than secondary armament when entering the queue for this event. Certain aircraft, such as the F-4F KWS LV or late-generation Harriers, suffer significant disadvantages due to their weaker flight models when matched against opponents with far superior flight models, such as Eurofighters and F-16s. Their BR should therefore be adjusted to align them more appropriately with comparable aircraft.
Overall, this event is an excellent step forward and a fresh alternative to standard Air RB battles. Please do not abandon this development once the event concludes.
9.7-11.0 would be brutal, imagine being in a Mirage vs a J7E lmao, maybe 10.7 rather than 11.0 would be better
Its definitely a good path but i feel some aircraft would need their BR’s adjusted ahem A7K lmao but its definitely a good start and id love for gaijin to keep working on this