Buk-M3: Branching Out

Today we’ll be covering the Buk-M3 SAM system, one of the most famous surface-to-air missile systems.

Buk-M3: An SPAA (SAM) for the USSR at Rank VII

At a glance:

  • 12 missiles in two launchers (6 in each)
  • Tracking and hitting up to 12 targets simultaneously
  • Launch range up to 70 km
  • Launchers able to continue combat after the radar vehicle is destroyed
  • Good mobility but large in size

Vehicle History

Development of the Buk surface-to-air missile system began on January 13th, 1972. The system was intended to combat targets at medium and low altitudes and was set to be completed by mid-1975. Before the system could be completed however, there were urgent concerns regarding the anti-air defense of tank divisions, and so a decision was quickly made to create the system in two stages. On May 22nd, 1974 a decree was issued to develop a simplified version — this initial variant was autonomous and self-propelled, and able to be integrated with existing Kub-M3 SAM system vehicles.

The fully-fledged 9K37 Buk system successfully completed testing in 1979, consisting of a command post, a radar station, six launcher vehicles with four SAMs each, loading vehicles and a communications platoon.

Modernization began after the Buk was adopted into service, and resulted in several improvements. The Buk-M1 featured increased jamming immunity and expanded target engagement capabilities, the Buk-M1-2 could fire a new missile, with the generally improved Buk-M2 followed after. The most modern iteration of the system, the Buk-M3, was accepted into service in 2016. It features new 9M317M series missiles, a new combat control post, an improved radar vehicle, new TELs (transport erector launcher) with 12 missiles each, and a new TELARs (transporter erector launcher and radar) with 6 missiles each.

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Introducing the Buk-M3!

Meet the Buk-M3, a modern Russian surface-to-air missile system coming to War Thunder in the next major update. It will come to the game as a Multi-Vehicle SAM system, meaning it consists of three vehicles: a radar vehicle, and two launcher vehicles with six missiles each. Let’s take a look at what the Buk is capable of!

Let’s start by going over the weapons. As soon as you spawn into a battle and position your radar vehicle, you’ll be able to deploy one or two launcher vehicles that each have six 9M317MA missiles in launch canisters. The guidance for them is a combination of active radar homing with inertial guidance on the missile’s flight trajectory and data link. The massive missiles have a large warhead and a radio fuse with a large proximity detonation range, as well as a long time in flight. The 9M317MA missiles have a thrust vector control and overload of 30G, allowing them to hit targets with ease, even at short distances. The missile containers are angled and the missiles cannot be launched vertically, so make sure to position the launcher vehicles accordingly!

Did you know? “Buk” means “Beech” (a type of tree).

The radar vehicle is where the gunner operates the system, able to control almost the entire airspace above the battle and simultaneously lead and hit up to 12 targets at once! Even if this vehicle is destroyed you’ll still be able to continue fighting aircraft. The launcher vehicles have their own sight with a thermal imager, and their radar is capable of both detecting and tracking targets, albeit in a narrow sector.

Interesting: The Buk detection station radar has a low rotation frequency, so one revolution takes 4.5 seconds. Each launcher vehicle has a radar with a phased array antenna, which allows for rapid scanning of the airspace. During operation, the data from these radars is integrated, and as a result the gunner receives a rapid update of information about targets in the sector of fire.

We’ve gone through the technicalities, let’s look at the base vehicle itself. The Buk-M3 is on a tracked chassis, providing a top speed of up to 70 km/h. Both the launcher and radar vehicles are very large, especially the radar vehicle with the rotating radar antenna. They’re also predictably only protected by bulletproof armor; they can survive some shrapnel from indirect hits from small bombs or rockets, but that’s about it.

That’s it for now! The Buk-M3 will be joining the game in the next major update. Soon, we’ll be back with some more dev blogs, so keep an eye out!

Please note that this vehicle’s characteristics may be changed before it is added to the game.

You can greatly speed up the research of the Buk-M3 with these packs:

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T-80U-E1 Pack

This pack includes:

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10 Likes

Cool

1 Like

Once again Russia dominates sky with both KH38MT spammers and BUK.

Rejoice guys…

24 Likes

Isn’t there also a variant with a dual launcher (12 missiles per launcher total) aswell?

Italy and France getting Aster 30 with more range and better radar

19 Likes

Yeah and none of them got similiar A2G munitions and Hammers dont even come close to KH38.

Also Aster30 will not achieve 100km range by any means.

As a complete package Russia will still be better.

4 Likes

Looks amazing congrats to the developer team and the design team

6 Likes

Any chance we will see Buk M1?

3 Likes

Funny that it’s the only one of the new SPAA that gets a radar vehicle and radars on the TEL too…

4 Likes

No radar though, and gaijin prob didnt want 24 buk missiles ar once

4 Likes

Emmm it’s not like Kh-38 will achieve 100km range and Buk won’t have 70km effective range

8 Likes

30km death bubble is all you need to be honest in the current GRB situation.

3 Likes

Yeah, when you get proven wrong start to talk about “complete package”

3 Likes

either add a radar because of which the car will be called bias, or add a car with 12 missiles and then it will also be called bias
image

8 Likes

Its a nice vehicle, but; was the A variant, aka the ARH variant of the missile ever made? While it is very hard to prove that something was ever made, I cannot find anything about it, nor was it ever advertised by the manufacturer

All info I can find is just the normal missile being SARH

9 Likes

Seems like a fair compromise tbh

1 Like

I wonder if they will add a modification for the BUK-M3 with new guidance systems?
image

4 Likes

Oh man, ARH missile.
I hope gaijin will this time be willing to share with us sources for it, as nothing on it was found, neither by me nor others looking. All point to SARH, both local and export.
I sure hope Gaijin will.

11 Likes

This is a export version.
Difference is the E/O ball.

Does regular variant get IRST?