Bug where the camera orbits the player plane

I have encountered a bug in simulator battles where the camera orbits the plane after a respawn. Im not sure how it can be recreated because i’m not sure what happened. To trace it back it happened after a respawn.
1: I died.
2: I respawned. (on a carrier if that is important)
3: The camera started orbiting my plane around as if the plane was destroyed or I have J outed.

The score board showed me as if I was alive. J out was disabled and I couldn’t leave the plane and respawn again. The “Leave the Plane” option in the escape menu was gone. The game treated me as both dead and alive it seems. But the plane had full functionality, I could start the engines and take off, I could fly and use my weapons.

What I could do:
Start my engines.
Take off.
Use my weapons.
Basically full functionality of the aircraft.

What I couldn’t do:
Change the camera to first person or third person. (Clearly in Sim there is no third person) But changing camera key didn’t work.
Eject from the plane to respawn properly, both from the Escape Menu or from the J key.

Several screenshots. Unfortunately I don’t have a video.


Immediately after taking off.

You can see the plane HUD is there and the plane functions properly liek it is alive.

But the camera is stuck on Orbit mode, as if the plane has been shot down.

The “Leave the Plane” option in the escape menu was gone.

Here is a link to the server replay, this occured during the respawn at around minute 43.
https://warthunder.com/en/tournament/replay/449014401031283570

You can bug report it here (just search a bit first so that you don’t report something that is already reported and known about): (Gaijin.net // Issues)

A guide on how to report bugs can be found here: ([Navigation] Technical Knowledge Base | War Thunder Wiki)

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