British Weapon Systems - Technical data and discussion

Almost all games use vertical FOV for those values because horizontal FOV is subject to variation in the aspect ratio of different player’s monitor setups

Ok, thanks.
So 6x-18x for Variant 1, and 8x-26x for Variant 2 of MP LW
And 7x-32x for MP MW

whats MP MW the commanders sight?

Different TI. It can be either LW
image
or MW
image

Alright, thanks for letting me know, thats unfortunate

It seems that MW was chosen in the 3.5/10.5 congif for “future vehicle programmes”

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that gives us 7-21x zoom, or rather 8-26x, based on the fact 10.5 and 3.5 are horizontal.

According to this from 2016, we’re were going to use LWIR for Ajax
Ajax

But this is newer and says MWIR for CR3 Challenger 3: Inside the TrueHunter Commander Sight with Thales - Calibre Defence while acknowledging that both CR3 and Ajax use the same imagers.

please god dont turn the zoom to 7x

The one i sent is from 2011, so I’d go with the 2016 source and assume its LWIR

Yeah you were so close to being dead there. Interesting how none of the rounds penned or even disabled the engine.

You should be thankfull Gaijin is yet to action Sky Sabre then.
1.9-210x :)

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who gives a damn its an spaa, it rarely looks upclose plus i usually use the spaa menu anyhow

Does the commanders sight for the Ajax have the same optical day zoom as the gunner sight irl?

They are the same sight iirc

Yeah, they are the same sight, just the Commander sight rotates
image

“ The sensors themselves have moved to different technology from the original line scanning TI of Cr 2. One of the key differences is the use of MWIR for both commander and gunner, which gives improved atmospheric penetration. TI can sometimes struggle when there is a high water density,” Stewart explained.” Yup, however we don’t know for sure if it’s Catherine MP that was selected given other parts of the sensor package are being new developed.

god I cant deal with 8x zoom upclose lads

Would suspect the already used theatres is referring to challenger 2 TISP

Double check if the game uses vertical or horizontal fob’s due to aspect ratio differences.