Would a suggested new br be considered a suggestion or do i have to make a poll or something for it?
You wait for next BR changes, and put it there
Sounds like a great system that allows for time to go through the hundreds of suggestions all in a timely manner… oh wait. So i guess the f104 asa is never going to see a br bellow 12.0 because im one of 3 playing it and even i cant be asked to tank the stats that much.
im testing out drivers assist mode to see how much it improves your mobility
All I’m finding out is that CVR(T) Scimitar is equally mobile in terms of time to the Bhishma TWMP :/ both in normal driving and Assisted driver modes
which is sad as hell considering Scimitar is meant to be extremely mobile
Following this route
The Scimitars mobility is such a disappointment. It handles like a top heavy trifle.
All they had to do is give it the mobility model of the cvrt striker but lighter and with a lower center of gravity. It should be a go cart.
yeah, I’m well aware, i think the Warrior with its Composite might unironically be more mobile than the Scimitar in 95% of senarios
Testing out what?
its a feature that’s been in the game a long time, it help you steer based on where you’re looking,
It helps give you a little bit extra mobility, i’m testing it out and putting it inside a video for side by side comparison,
Driver Assist On: (its not toggleable, you need to hold it)
Driver Assist Off
In that clip i didn’t touch either my A or D keys once, just used the Driver Assist function
(Ignore the engine sound, for some reason when I clip through Xbox Gamebar it’s really quiet or gone completely)
Driver Assist works for both Tracked, Wheeled and Halftrack vehicles,
its useful for maintaining speed in a wheeled vehicle through small adjustments,
It helps halftracks more than others, providing you don’t try and turn too hard
For tracked vehicles it only assists slightly in mobility, but it does help avoid oversteering and needing to correct yourself (where on something like the scimitar you would kill all your speed with how poorly it’s modelled)
TLDR; its very niche but can help at times
I never knew that even existed :D
Thank you
you’d have to do your own testing with it to see if its useful
ill post a link to my video where you can see a side to side comparison, despite it being completely unrefined
maybe with this feature we could get gaijin to turn it into Regenerative steering
Yeah, i can see it being useful for wheeled stuff, but I doubt Id use it for tracked stuff and I rarely play wheeled stuff. Just good its a keybind and not an annoying buried setting toggle like a few other things are
Looks basically like regen steering, the lack of the full stop on the right or left track when turning is huge. may have to check it out in the chally.
Although, from the looks of it it seems just mask the underlying problem which is were still using left and right braking to turn modern tanks that would never use it other than a handbrake turn or drift.
Its not quite regen steering, theres no power on the track you’re turning into
I would’ve tested a chally 2 if i had any of them without a stock engine
Though it probably wouldn’t be too hard for gaijin to morph this into regen steering, but it is gaijin so probably not ever going to get regen steering
expanded the table and sorted between the most and least time saved
Very nice work, ty for getting the data
I have also tried the driver assist mode on the Challenger 2, but I found that due to the lack of regenerative steering the tank still lost a ton of speed when turning even slightly.
If you turn even a bit, the game considers it as braking the inside track, so you slow down despite applying throttle. If we had proper regen steering, then driver assist mode would be great.
exactly, might think about trying to punch through something like that in suggestions when i get the time / feel like it
yeah, thats the issue with it, for small adjustments and sharp turns normal steering is better, its best for medium sized turns
i mean it clearly helps mobility but with how little it helps (On average around 7-9% faster) its not too useful
i think the effectiveness of the steering depends on what gear and how hard you turn is, cause you’d likely want the extra torque of the lower gear, to help maintain the speed across the single powered track, but i’ll need to do more testing
if i’m being honest it’ll be nice to see a dataminer or someone to jump into the files and see how exactly it works,
it’d help understanding it much easier rather than trying to reverse engineer it
tested yet a few more
Edit: Tested even more now, ill just link to the Doc due to the length of the list, was definitely not fuelled by Boredom with a Hint of curiosity on my end with this list
what happened with the T14 lol?