I really like the bombers buff but now plp use them what they were not inteded for mostly going low and attacking other players. this is a disadvantage to other fellow warthunder players there is not a other fix then limiting bombers maximum low alt if u got another ideas or disagree let me know.
How are they meant to land then lol?
Link to the main Bomber Survivability thread for when this one gets locked
Over 1,000 replies on it so far. No need to create new threads, just use the official one:
One of the big problems the game has is trying to have every plane,vehicle and ship ever built, mocked up, a prototype or a fever dream wonder weapon as a playable unit in a extremely limited RNG shoot em up.
It maybe needs some variety but in actual warfare especially modern there are not a lot of choices, there are specialist vehicles but most are not.
This is were the game fails very badly, trying to balance units that are totally not suited for the narrow game play that the game has, strategic bombers are a very good example, there is no strategy in the game, especially long term strategy, large bombers destroy infrastructure, production facilities and military sites, very rarely used on front line operations.
But this is what we have in WarBlunder, single bombers flying into heavily contested or enemy controlled airspace to destroy a single tank, bunker or machine gun nest, with the outcome just an easy kill for fighters or AAA (player or AI controlled). Trying to balance it is almost impossible so we swing from one extreme to another, it would be better to just remove them from the game or have a completely separate game mode.
There are so many other examples in ground and naval as well in this narcissistic drive to have a record for the most vehicles, planes or ships in a game.