π΄ Problem Today
Bombers fly alone
Hit tiny remote bases
After bomb drop β they are useless
Historically inaccurate and boring
π’ My Solution
Replace small bases with ONE MASSIVE ΡΡΡΠ°ΡΠ΅Π³ic target:
Naval base
Train depot
Factory
Radar complex
A global bomb counter fills as all bombers drop payload
When the required total bomb mass is reached β the event triggers
Dropping more bombs after that:
Still gives RP/SL
No wasted effort
No punishment for late bombers β
π₯ When the Target Is Destroyed:
Airfield becomes destructible
Airfield AAA loses 90% efficiency
Enemy loses 20% of total tickets
Aircraft repair/rearming time +200%
π Bonuses
additional SL and RP if you destroy a aircraft near a bomber
additional SL and RP if you bomb together
This alone would already make bombers:
Match-deciding
Cooperative
Historically accurate