if this is not bait idk what to tell you man
The BMPT cannot use APFSDS as its feed system is incompatible. Please stop suggesting it.
The BMP-2M should not have APFSDS either, as it shreds the barrel within a few rounds.
The 9M120 ATAKA has 800mm of penetration with a tandem warhead. It is well capable of overpressuring and penetrating nearly everything within its bracket if used correctly. In some cases, like with the Abrams (except for the new SEPv3), the ATAKA is capable of penetrating its entire hull frontally.
These are only a few examples. While even 12.7 MBTs have to be careful and aim with precision against the BMP-T, in turn, the BMP-T is only required to hit them in the barrel with its cannon or fire a missile at their lower or upper front plates. In some cases, it can cut through the entire front as well.
You don’t need better missiles.
Correlation and Causation are not the same thing. The low KD is caused by below-average players buying it in bulk because it’s overpowered and rushing with it. While this method works (which is what I do at 12.7), I am not a below-average player and know when to push someone and when not to.
Objectively speaking, the BMPT is more capable than every single minor nation MBT at the top tier, except for the Strv122 tanks.
Furthermore, the BMP-T’s model is egregious. Hull Ammoracks aren’t a guaranteed kill, and belt shots to its turret don’t detonate it either, except in a few rare instances. The belt of the BMP-T doesn’t even feed into its own gun on the model, unlike other autocannon vehicles.
BMP-T

Namer

CV90 MkIV

Freccia

Puma

Bradley

Oh were steeping this low? Lets talk about the damage model on the BMPT then
Hahahahah… wait you’re being serious?
I can take it from here. I’ve got nearly every nation at top tier for ground, including Russia. His “you don’t play it” won’t work on me.
And its ATGM got 1200mm of pen. All at 10.3BR. Yet one of the worst performing Vehicles.
Can’t buy the TT BMPT which has also just taken a complete Nosedive since 11.7. At 11.3BR both were completely fine. And yeah can change the Ammo / Belt to be same as on Stuff like the Namer. It still should go back to 11.3.
As i said earlier can argue all Day but the Data doesn’t lie. Since the change to 11.7 both BMPTs are being outperformed by more than 60+ Vehicles at this BR. And this Month its performance / Stats will drop down even more.
That is not stepping low. That is pointing out that someone who doesn’t even play at this BR cannot talk about this BR, what is busted or not what needs nerfing or buffing etc. If you do not even play at this BR how can you even have experience / opinion on it?
If you never played against xy Vehicle as well as never having it played…how can you speak about it?
And same armour, right? RIGHT?
The BMP-2M is an okay vehicle at best and uses Kornets in real life. It does not use Atakas.
It should also be mentioned that some sources have proved the Kornet has 900mm of Tandem penetration, not 1200 as well.
Ever heard of a stock grind?
Nope. Having a 60 Percent Winrate using the BMP-T over 130 games at 11.7 and 12.7 is not fine. When a team uses mostly BMP-T, it is physically impossible to fight back.
The Namer and other IFV don’t get free ammo boxes for shits and giggles like the BMPT does. The BMPT shouldn’t even be a Tank Destroyer as the Begleit, built for the exact same task, is labeled a light tank.
Did you know that 100% of all people who drink Dihydrogen monoxide die?
But Data doesn’t lie, does it? Numbers without context are nothing.
Here’s the BMPT’s performance this month. It maintains about 1 to 1.2 kills per death, which is pretty good for a top-tier premium using APDS.

Now here’s the other vehicles.



Any reasonable person will notice that the consistent average of other autocannon vehicles is below 1 kill per death, yet the BMP-T remains significantly higher when it can see 12.7 vehicles, unlike the rest.
This is the context of the data, which you won’t give. It disproves the “BMP-T is bad” part of your entire argument because it outperforms every single autocannon vehicle it can see.
Why are you comparing it with Arietes? that comparison is based on the assumption that the Russian TT player base has the same average skill level as the Italian TT players, which is quite far from the truth. You need to compensate for the player skill base difference before making that comparison. This would be hard but thanks to the copy-paste T-72A and T-72M we can do this:
RU T-72A: Win rate: 46.3% K/S: 0.96 K/D: 1.09
IT T-72M: Win rate: 49.4% K/S: 1.07 K/D: 1.25
Edit: I used the May stat in the Screenshot, the data I wrote was the overall stat. Still, the May stat proves my point even more.
The reason I choose these two is that they are the only completely copy-paste MBTs of the closest BR to 11.7. If we use this to normalize the Arietes stat with this difference, we get:
Ariete PSO (Normalized): Win rate: 47.1% K/S: 0.94 K/D: 1.08
Ariete (Normalized): Win rate: 47.5% K/S: 0.98 K/D: 1.13
And my god these stats look way worse now, in fact far worse than the TT BMPT.
As for the M1A1 situation, yes they are pretty good, in fact they are not THAT different from the 12.7 variants. But still, RU still has a overall higher winrate for 11.7 and 12.0 BR than US. Comparing May 2026 stat on statshark, we get:

So, um, we do see the problem here don’t we…
Or if you are gonna argue that the high winrate was not with the BMPT still being OP:
Well they kind of still are: They are the most popular spawn, they are played by majority of the RU players, they therefore get the overall weakest player base. But they still get the highest K/D of all the 11.7 RU tanks. They ARE the backbone of that all green winrate, and therefore they ARE OP.
Edit2: Ignore the T-80UM2, that thing is a event tank, people owning it has overall better skill than the general data set.
No i already replied to that
Honestly the issue is less the actual armour and more the busted survivability, like the crew just shrugging off the fighting compartment being filled with burning propellent.
Until those issues are fixed it can’t go down.
Stats also do not reflect assists where vehicles completely disable an enemy for their team to finish off.
The BMPT earned it’s BR through it’s performance, it’s not going back down, and fictitiously adding APFSDS will just put it up further in BR
bmp no eat 120mm apfsds from side… and have crew in turret…
Meaning, you aim there but often the round hits somewhere else in the vicinity, the weak spot is too small to reliably hit on a stationary BMPT, nevermind one rushing you
You should also ignore the Trophy T-80U on the list.
It’s winrate is only dropping because most people driving them just hold w into the nearest point and hope they kill whatever they run into first.
Why are you comparing the BMPT to a 12.0 MBT? Shouldn’t you be comparing it to similar light tanks or IFVs?
A man walks into a puppy obliteration factory:
-Guys, I have an idea. How about we also torture them?
Quite brilliant.
Based on your theory, I think there are quite a few vehicles that should be buffed before the BMPT, don’t you think?


Also, while the BMPT automatically extinguishes fires even if its ammunition belt catches fire, the Namer 30 and Eitan have a fatal bug where they’ll die unless you use a fire extinguisher.
The BMPTs don’t have any bugs like that, and their K/D ratio isn’t below 1.00, so from what perspective are you saying that “the BMPT is weak now”?
There is a chance that it will blow up if you hit one of the belt, like the odds are at 10%.









