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Not a bug ![]()
The counter argument you got is stupid, it should still reload all at once after a long wait
BMPT has no internal storage for missiles, so it’s impossible to load missiles there first.
I mean, yeah, but why does it reload one by one into the launcher while others load in chunks over long time?
Yeah, but all other vehicles like this (ADATS) has a long ass reload, so whats your point?
That time might be scaled with the amount of missiles it’s carrying.
Do you expect 8 missiles to be reloaded as quickly as 4 ?
I agree it is not a bug. But for gameplay balancing I ask myself why can the BMPT load the missiles fast one by one?
And honestly why can other ATGM carriers not load directly into the launcher? I mean why would you put the missiles into the storage first if the launcher is emtpy? Makes no sense.
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