BMPT/72 BR Topic

fair enough
spikes usually aren’t an issue for me, they just suck too much

I’m hoping it balances out across the board like it was before BMPT introduction. At this point, there’s too many issues including the BMPT, SM-SV and CAS dominance so top tier is going to be very easy to win with Russia owning both ground and CAS with these 2 additions. Either way, it’s going to be another whole month of nothing until they do something about it so I’m capped playing 10.7

Hey it lost 0.033 KD, it’s basically balanced now

/s

I’ve been having fun at 10.7 with the US ngl

they need to fix this like two years ago

BMPT and BMPT-72 stats from December to April

December
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January
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February
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March
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April
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W/R for the BMPT has plateaued while the BMPT-72 is rising
KPD and KPS have somewhat plateaued
Overall deaths and kills are on a downtrend

pshhh still has undisputed 60% win rate bringing up the whole nation where it goes. I’m convinced it’s going to be another month and it will be moving up if it keeps performing so well. Regardless of K/D it is clearly boosting win rate left and right

Even the 10.7-11.3 bracket for Russian tanks saw W/R increases.
We won’t know until June what the 11.7 move did, but I suspect the W/R will either hold steady or even increase due to how few lineups exist at that BR for most nations.

Unfortunately you’re right, we’re going to have to wait since it got moved up to 11.7 on April 28. I’m positive we’re going to see better balance win rate wise this month.

Im gonna have a ”hot“ take here: from 11.7 upwards it’s actually the new Pantsir driving up the winrate not the BMPT BUT the BMPT will also not diminish the winrates there which would be very interesting for an 11.7 vehicle

I know, I want to see how well it does with russia owning the air and this unkillable beast being forced to uptier to 12.7.

I can tell you from just playing 12.7 with the BMPT it is still not enough moving it, in fact forcing players to play their swarms at top tier have made it even easier.

Not to mention, the damage it has already done to the game most players don’t bother respawning after 1 death or even try most times.

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it’s most likely a blend of the new pantsir and CAS
the CAS mainly being LDIRCM being stupidly op purely because of gaijin’s incompetence

SM-SV shouldn’t have been added right now, but here we are unfortunately.
I expect people will begin finding counters and the game will receive counters to the SM eventually

Yeah its essentially Pantsir + KH38MT all over again just with LDIRCM helis on top for extra steroids

Im pretty sure we need the second one, because i dont see where the counter would be hidden among the weaponry the SM SV currently faces.

The BMPT and BMPT-72, often referred to as the ‘Terminator,’ are specialized armored fighting vehicles developed by Russia, designed to support and protect main battle tanks in complex combat environments. Here are several reasons they should be set at a battle rating (BR) of 10.0 in War Thunder:

  1. Armament Superiority: Both BMPT variants are equipped with multiple weapon systems, including high-caliber automatic cannons, anti-tank guided missiles, and machine guns. This diverse weaponry allows them to address a range of targets from heavily armored vehicles to aerial threats, providing unparalleled versatility on the battlefield.

  2. Advanced Protection: The BMPT and BMPT-72 benefit from advanced armor and protection systems, capable of withstanding substantial enemy firepower, which gives them a significant survivability advantage in battle.

  3. Multi-Role Capability: Unlike traditional tanks, the BMPT can effectively engage in urban warfare scenarios, providing cover for infantry and engaging multiple threats simultaneously, which emphasizes its pivotal tactical role in modern warfare.

  4. Mobility and Speed: The chassis of these vehicles is derived from the T-72 or T-90 tanks, offering a high level of mobility, allowing them to rapidly reposition on the battlefield. Their speed and agility are vital for executing fast-response strategies and flanking maneuvers, which are critical at higher BRs.

  5. Technological Advancements: Featuring sophisticated targeting systems and optics, the BMPT family has the capability to identify and engage targets with precision, even in adverse weather conditions and complex environments, aligning with other high BR vehicles’ capabilities.

  6. Strategic Impact: The introduction of such vehicles at a BR of 10.0 reflects their real-world strategic impact, mirroring the importance and threat level they pose in modern armored engagements. Their capacity to provide comprehensive support to main battle tanks makes them pivotal in any conflict scenario.

  7. Game Balance Considerations: Placing the BMPT and BMPT-72 at 10.0 allows for balanced matchmaking against other high-tech vehicles of similar efficacy and era, ensuring a dynamic and challenging gaming experience.

brimstones are the best thing we have rn unironically

Result from ~10-12 Spikes Fired

Zusammenfassung

Which is quite sad tbh.

Best counter is 2 CAS on opposite sides with close quarters dummy bombs or strafe run. I have been able to kill it by spamming 4+ agms or ir missiles at it.

go go ga bmpt

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