BMPT/72 BR Topic

Eh. I play the game to enjoy playing with tanks, and fighting bmpt in an Ajax ain’t fun so I just choose not to.

The BMPT and BMPT-72 should be moved to 12.0
Its genuinely unfair having them at 11.3 or 11.7, getting up tiers with 10.3 will stay the same, so we need to have them at 12.0

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They still use average score and average position in team for their rating which are stats mostly bound to attrition, unlike for example, average score per spawn. It’s like they’d measure total kills per game a player gets without taking into consideration how many times they’ve spawned.

I’m sure that Ajax can’t do anything crazy with that armament and damage model
Not sure how to have fun with Ajax.

Flank, TBT and that typical autocannon stuff. I mainly played it when the BMPT was still at it’s release BR (10.3 iirc?), but even then the Ajax was pretty okay as long as you could avoid the BMPTs.

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Sure we can but definitive statements like “the only issue with ger and US is the teams” omit factors like equipment and make it seem like the playerbase is the only or main issue.

BMPT, MI28NM, Pantsir SM SV, three update in a row, 3 pamper additions.

Ah yeah youre probably right, for some reason i attested the “per spawn” after the kills to the other stats as well.

challenger 1 is the most goated 10.7 tank u cant tell me otherwise

Technically you could even say 4-5 updates in a row if you really wanted:

2.47 = Mi-28NM + Z-10ME first LDIRCM helis in game.
2.49 = LMURs (along with US and chinese FnF)
2.51 = Su-30MK2 (I’m playing it at the moment to get the SM2 (yeah people can judge me all they want) and this thing is outragious at 13.3)
2.53 = BMPT
2.55 = Pantsir SM-SV

It’s for sure the most underrated one.

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i would genuinely say the challenger MK3 is better than the M1 simply because of L26 (and armour/lack of turret basket), mobility is overated anyway

True, I personally didn’t count 2.47 because the Iris t was a big bummer for russia and I forgot about the Su30

That should be the case, yeah.
SS seemingly likes attrition a lot.

@P51ACE1943
Premium BMPT had 1.27 K/D at 11.3 in March.
It going to 11.7 will decrease this even more as now every player will have a chance to see 12.7 MBTs on the regular. Something with a 1.1 - 1.2 K/D simply isn’t a problem in global terms outside of full downtiers, which is a compression issue.

Saying that uptiering things will do absolutely nothing is an awful take stemming from different things that cannot be discussed. Nothing I said was wrong.

I disagree with this. Mobility is probably the strongest attribute in game by a longshot.

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No wonder, as GB mains are plenty in here and are perpetually downplaying their vehicles.

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i disagree with your disagreement, mobility is “meta” but u can fight people who try abuse being fast very easy if your smart

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eh, i dont see it much but a lot of british vehicles ingame are very unrealistic and underperforming more than most. the low tier missing its historically accurate APHE the challengers being a complete mess the cheiftains being to high a br the early british apds not doing damage and the list goes on and on and on. but we do have some peak vehicles

The Ajax is great when it’s not going up against the propaganda wagon, it’s exactly what Britain 10.3/10.7 needed. It’s just an ifv, regardless of the lazy and sloppy modelling.

The same goes for fighting people who abuse good armor and people who abuse good firepower though.

Having good mobility just gives you far more options and thus gives the enemy more variables to deal with.

How do you “Abuse” something when thats just the Characteristic of a Vehicle?

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I can’t speak for Rzi, but when I say “abuse good mobility/armor/firepower” I mean using it in the absolute most efficient/oppressing way possible for me. So abusing armor would mean constantly being on the move and constantly being in someones face, abusing mobility would mean always being somewhere else/flanking/even brawling.

“Abuse” might not be the best word to use for that, but I couldn’t find an english word to describe it better.

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