I’ll leave that to your imagination, but it’s certainly not an accident.
War thunder’s dirty little secret is that despite the facade they put up about realism, the realism is selective and inconsistent.
I’ll leave that to your imagination, but it’s certainly not an accident.
War thunder’s dirty little secret is that despite the facade they put up about realism, the realism is selective and inconsistent.
I’m pretty sure some people who defended the BMPT were just ragebaiting haha
They’ve not refused to fix it don’t lie now. it’s been a known issue which will be addressed when the vehicles get their proper volumetrics.
Having the abrams I will say it’s not that often I get one tapped frontally now, I tend to do quite well then over extend and get side shot.
How is it not by accident? xD you do realise when abrams was released it forced the MM to be overhauled.
Right now as it stands the abrams as literally one flaw, that turret ring.
It’s got
the arietes have nearly the same firepwoer but no where near the same capabilities anywhere else.
Leopards worse firepower, more armour.
Hence why the 2A7 is top dog, but it’s lakcing mobility in comparison.
so aye, it’s got the turret ring still reported, and which last I chekced is still a 50.8MM thick plate, they just need to slam in the internal ring and that’s it.
it really will not change much for it bar saving it more from auto cannons, let’s not also forget that the BMPT 30MM adpds is massively over performing and can destroy a 2A7 frontally.
The thing needs seriously ripped apart and redone man tbh, but now that many melts have bought it to farm it wont get many changes at all.
The bug reports are years old, many other vehicles have had armour changes in that time. That’s refusing to fix it and isn’t a lie.
The game has moved on significantly since the Abrams was introduced, don’t see what relevance that has.
The entire point of the fix is to help with autocannons. I don’t expect it to stop a 120mm dart, but I do sure as shit expect it to stop a 30mm apds round which it isn’t doing at the moment.
The turret ring issue means your horizontal drive can be take out frontally by a single 30mm apds round. It needs fixing.
No they are not refusing to fix it, Your comment is statingit as if gaijin have actively came out and refused to fix it.
Which is a lie.
see these commetns are dumb as hell.
The game is constantly moving on, the relevance is that when these vehicles where added they absolutely slammed to the point the entire MM got overhauled.
not much as really changed, they’ve still got some of the best top tier mobility, they’ve literally got the best round out an L/44 cannon and the best firepower with reliable / usuable armour.
the abrams has 2 weaknesses, it’s LFP and it’s damn turret ring.
the report is only just hit 2 years old for an actual accepted report and is quite literally forwarded to the devs.
Hell there are tanks in game which are added and have different models to their predecessors even when it’s the same vehicle xD.
So yes it is a lie to say they are refusing to do anything about, gaijin are slow as balls but it wll get done.
because as I said, that 30MM adps round IS MASSIVELY overperforming it can kill fking leopard 2A7s frontally xD
Also gonna say, that doesn’t happen to me often at all.
Bug reports are years old, issues remain unfixed while many other vehicles have had fixes, but saying they’re refusing to fix it is a lie? lol, sure man.
That is likely to be the double ricochet bug. The 2a7 is pretty much immune to the 30mm apds (ignoring tracks and barrel)
Yes many other US vehicles have also had fixes in that time? including the abrams themselves with reload buffs and such.
So yeah you claiming gaijin are Refusing to do it, is in fact by all means a lie.
They have accepted it and actually thrown it to the devs, who as we all know, if you’ve been here for a while are slower than snails.
Alright mate.
The fact is the APDS on teh BMPT is shredding literally every MBT at top tier right now even the 2A7, it’s happened not once or twice lol it’s a frequent event which numerous folks have made posts and such about between reddit and comments on the forum.
Spikes are probably the worst performing ATGMs in the game. They have trouble locking or firing on targets when you have a clear LOS especially when you’re on a ridge lines or hulldown, they don’t loft enough and usually hit straight on, can sometimes lose the target and fly off to space for no reason, firing on the move only increases the chances of target lose, and more often than not impacts on completely useless spots like radiators, MGs, optics or UFPs (mainly a issue on Russian MBTs due to ERA).
The whole point of having ATGMs on a autocannon vehicle is when you come across a target that cannot be dealt with your auto cannon you can kill them with your ATGMs. You can see how useful it is on Terminators, BMP-2Ms, BMD/BMP-3s, etc, where they just slap you with a ATGM and either kill you or damage you so badly that they finish the job with the cannons.
I shouldn’t have moments where I need to use 12 spikes to kill a single T-72B, luckily I was on a cap zone so I could fire that many. If I had a beam-riding missile I could have easily fired 1 or 2 ATGMs and killed him.
Don’t know if you guys know but on the Abrams if you take a hit to your ammo and the blowout panels trigger, for some reason the loader removes you shell from the breach, tosses it out the window, opens the blast doors, retrieves a HEAT shell from hell it self which use to be a ammo storage and starts loading it.
Never happened to me mate.
You have a very strange definition of a lie.
Tell you what, how’s this :
“The bug reports are multiple years old and yet remain unaddressed. While there has been no specific statement from gaijin saying they won’t fix it, the absence of a fix even after the vehicles have been worked on with their damage models in the mean time can lead one to the conclusion that the are unlikely to fix it in the near future”
Happy now?
Yes, and it’s likely to be the double ricochet bug as stated. The one where if a round ricochets twice every subsequent impact ignores armour.
This is very different to a turret ring being badly modelled allowing the 30mm apds through regardless of the double ricochet bug.
Yes, although it’s usually if it’s mid reload although I have had it happen with a fully loaded round.
It’s going to be some spaghetti code which is responsible, it doesn’t feel like a deliberate choice.
maybe its a ping issue but even then it is always when I am fully loaded
Who knows. Happy to jump into a custom battle to try it out if you’d like to investigate and then a bug report can be raised.
We’d have to check the Abrams, along with other manually loaded tanks with blowout panels to see if it’s an Abrams thing or a blowout panel thing.
They’re not unadressed though they’ve went through a series of updates over those 2 years that since they were initially created.
as
That’s a conclusion that you are drawing, it’s a nuanced argument which again further proves the statement that saying that they are refusing to fix it then claiming it’s not by accident further leads down the road of you stating they are actively refusing to fix it. which they aren’t lol.
Mate, the 30MM APDS as shown in teh video is from a BMPT, which as we all know right now is massively over performing and penetrating things it should not, and no it’s not just double ricochetes, it’s literally passing clean through parts of armour it shouldn’t even be getting hits on.
The ricochetes would bet shot trap in the turret ring but it’ can get through the LFP and all sorts.
Christ I’ve had the rounds get through my VT4 armour xD the model for the APDS is definitely different from what it’s registered as.
good idea but unfortunately it is late and i should get some sleep, maybe next time.
They are not fixed. Bugs are addressed when they’re fixed, otherwise they’re in the backlog.
If the round is overperforming to that degree, then it should be repeatable and not a random occurrence, right? I’d offer to do a custom battle with you to check it out but I have neither the top tier leopard or the bmpt so I can’t asssit.
No worries, drop me a message here ingame if you want to give it a go at some point.
sure, when are you usually on? I’m from NZ so time difference and all that
gaijn , Bmpt 30mm gun isnt accurate as u made it in the game , fix it please or if possible remove or higher its br to 12.7