time tried that with 20mm aphe it exploded but with 105mm APDS this was the outcome very interesting
I also tested it so that the ammo seems to explode when hit directly but if its made orange first and then hit by spall perhaps it will cook off.
also when you replenish ammo the ammo belts will return so there seems to be multiple bugs at play here because theam things I dont have ammo while still having ammo but not removing any ammo but is still thinks I lost ammo very weird
Welp, had a match where i shot the left ammo belt and it caught on fire, he kept shooting with the right as he pulled back tho (you’d think it would turn the insides into an oven and kill the crew)
afterwards they came back out and i destroyed his right ammo belt, which did not start a fire and he simply went back into hiding
After a while, hit ammo belt a 3rd time and this time it finally dies, but at this point i’m not sure if it’s even the same guy or someone else
Yeah, if Gaijin only treats USSR vehicles with special care, then stuff like T58 or Turm III wouldn’t be at 8.3 to this day.
You’ve pretty much backed yourself in the corner here, where you’ll either admit you’re wrong or you’ll look pretty ridiculous trying to argue those two vehicles are fine at 8.3. Pick your poison.
I always like the comparison of the entire russian 10.3 lineup to just the t58 as if theres any comparison, between a full lineup of busted vehicles to one tank.
Both are undertiered, but still at least at that br you can kill both with another tank.
While 10.3 players will have a hard time killing the terminator, and this one can kill others with ease.
so i played german 10.7 and 9.7 and i can say that in long range, the bmpt is not gonna deal a lot of dmg since you will shoot first before even getting hit by the atgm.
also most of the time, the bmpt will just spam like crazy, i tried to ammo rack him but it didnt work.
“Just hit the weak spot bro” you clearly have not absorbed any information provided. Ok so I hit a weak spot with my M1 Abrams and for whatever reason could not kill the bmpt, while I’m reloading with my “fantastic reload” I get shot by the 30mm in my neck and gets disabled then destroyed. It’s not a fluke if it happens consistently.
And idk if anyone else has mentioned yet, but it’s already received a buff. Claws radar is still broken, and nasams is currently equipped with the incorrect radar. But they had time to “fix” the bmpt.
Gaijin doesn’t earn money from fixing TT vehicels, american ones at that. This is a RUSSIAN PREMIUM that just released. I’m talking boat loads of cash right here.
The t90m performs the same as the t80 bvm when played aggressively taking ground. It lacks reverse but that doesn’t quite matter when the whole Russian team is steamrolling the opposing team back to their spawn.
So while mobility is a factor, having armor capable of withstanding multiple shots and having comparatively small weak points makes for an advantage in and of itself. The m1 having good mobility means very little when you can be penned from almost any angle including the turret cheeks.
Also in terms of firepower, Russia is not bad off having a wide rang of different munitions and also having an overdeveloped tech tree providing a wide assortment of different vehicles at their disposal. Now they’ve been given yet another tank to add to that lineup.
I literally just got out of 5 matches where there was nothing but these BMPT’s running around. I shot one with a French Leopard 2A4NL with the DM23 round in the side and got a non-penetration. I was less than 25m away when I shot it. HOW?! They really need to fix the armor on these. I’ve hit them with TOWs and not a scratch on it, I dropped 4 1,000lb bombs on it and once again nothing.