It was possible when BMPT day 1. But hours later russian whiners made Gaijin to change it.
Its not actually too unrealistic, as there is a fire suppression system that cuts off the ammo fire before it reaches the crew, saving them. Its been proven in Ukraine through the limited deployments of BMPT.
The ammo actually doesn’t have any of that IRL. However in WT due to dimensional folding the ammo is cut at two points in the chain. Ensuring you can’t ammo rack it.
I have been playing bmpt for a while on 11.7 since there is no other vehicle I can use beside it except t90a and i constantly get up tiered plus apds struggles to penetrate even light tanks like namer and the centauro I actually can’t kill any of those without the atgms ,I think moving it to 11.7 and giving it apfsds would fair
While the APDS definitely struggles, giving it APFSDS would be too much.
Dude, are you for real, that thing is overpowered out of its mind, it should be ATLEAST 12.3 as it is now. Try to play something else for a couple of rounds, and see how it is to at the receving end of that thing!
Another one
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BMPT is already an annoying piece of metal with exageratly good survivability, if it goes to 11.7 then it should NOT get APFSDS. the only way it can “BARELY” get APFSDS is if it goes to 12.3/12.7 with toptier tanks.
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if u can’t kill a tank without ATGMs, congrats! u just discovered a 30mm OBVIOUSLY can’t go through the frontal plate of any tank, that’s why u should just flank ur enemy using the amazing mobility of the BMPT (which btw iirc it’s the hull of a T-72B3 UBH).
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no, it’s not fair, im even happy to know developers didn’t update it with anything, cuz it curiously looks like it’s able of carrying some type of APS system cuz the LWS cameras look pretty similar to russian APS system carriers like the T-72B3A or T-80UM2.
It doesn’t have amazing mobility.
does it have good acceleration at least??? i have played with T-80s and they have amazing acceleration
TT version has like 20.7 HP/t so they can’t really compete at the flanks.
ok thx for explanation
This post has to be rage bait or a cope. That thing is broken already lol
Funny thing is it can easily disable/kill 120mm Abram’s version due to massive turret ring weakspot.
Yesterday I got caught by BMPT while I was dealing with T-80U, he just rushed me while I was reloading and managed to kill me through my turret ring with its APDS.
Some other tanks also have this same issue.
- Yes
- No
- Fucking retarded
- Raise BR
- Remove APDS
- Remove ammo crate (should do anyway)
- Remove Relikt and give K5 instead
- Allow dual fire but with funny barrel wobble like IRL
- Model it properly so can kill it by ammo rack
- Historical BR (fighting 12.0s)
- Give me GE!
Beside that is just a post that I wanted to see what others think about but u took it serious for some reason ,like it’s js a game and it looks like the community doesn’t accept the fact that a light tank has actual armor and can’t just shoot it anywhere and if u can’t kill it then it’s a massive skill issue ,although I don’t know how to kill it since I’m more into Russian ground vehicles and didn’t play any br that faces bmpt in any other nation ,I have killed multiple bmpts before when ussr was matchmaked on both sides and it wasn’t that hard to lower front plate it
remove apfsds from sweden then. Their canon is much more angy and they also vield ATGMs.
It’s ok but I’m just saying my opinion that those autocannons struggle to penetrate tanks side on like the Abrams and leopards even light tanks and the amount of ammo I use is much more than before it got up tiered from 10.7 and even giving it dual fire would make it much harder to kill ,its accuracy will be worse on Long ranges and no one should use it on Long ranges anyways,it will be much harder to kill if
gets double the fire rate it already has in game