BMPT/72 BR Topic

Ah yes, just like I reported the TOW-2B being a chemical round and not kinetic and I got told “It’s working as intended” and closed, not to mention the accuracy issue on it (it literally will detonate off to the side of the tank with 0 impact on the tank). Also, a bug report probably wouldn’t get them to change the variant from the 2016 RELICT version to the 2006 KONTACT-5 version.

I’ve been playing 12.7. It’s the same there when BMPTs are brought out as we have the same exact ammo there. It’s just oppressively broken

DM53 and M829A2 are at 11.3?

You can see it there (M829A2 is available at 12.0 and DM53 at 12.3). I’ve been playing 12.0/12.7 and you still see matches slammed pack full of BMPTs wrecking them in minutes. Doesn’t help there you then get CAS’d to death while your team is limited to ADATS and Flakradpanzers.

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As i already stated… nuh?
Its as easilly destroyed as any other USSR MBT. (quoting below)

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Not even funny as a joke anymore. lol.

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I wouldn’t be surprised at all.
They already did move it up out of sync with the BR changes.

10.7 is absolutely deatroyed as well.

Basically every high tier mm got destroyed.

I was driving around like an idiot and still managed to get that score in my 2S38 thanks to support from my mbt’s and cancer BMPT’s.

I wouldn’t be surprised but expecting some miracles is mostly out of the question. Recent planned BR changes was the perfect time to move it up much higher than 11.3, but they didn’t.

BMPTs got basically no kills, how it is their fault germans suck that bad?

Exactly this… I’ve literally played 20-30 rounds today as minor nations, EVERY. SINGLE. MATCH against Russia is a loss, no matter how hard you fight there’s literally nothing you can do when M1s, Leo 2A4s, Type-90s all die from APDS from the front at anything less than 600m (and in Type 90’s case, I died at 1.7km to a hit from APDS from across the map… )they REALLY need to balance it, by among other things locking it to only one belt of APDS, taking away its missiles, and making the missiles reload in batches of 4 so it isn’t able to just spam missiles from caps.
(also, there’s something that leaves one just livid putting 8 JM-33 shells into the side/side rear and front side of a BMPT and literally not having any damage generated after the initial penetration)

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If anyone wants a fun demonstration of how “fair and balanced” BMPT is, I think I discovered one of many ways its so brokenly OP… note how penetrating the side of the tank somehow counts as ricocheting the round as if it hit the UFP of an M1??? that + the magical 4mm aluminum internal boxes that absorb all spalling is such a ripoff

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Yea dude because ruining the game= killing everything.

Have you ever considered that maybe BMPT’s immobilized enemy tanks and gave our mbt’s free kills alongside to our 2S38’s?

Nah you didn’t cause all you care is kill score while entirely missing assist board and their presence.

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Been playing germany 10.7 and 12.7 all week past.
It was so rare go not see the bmpt situation as your saying it. Also i will not actually 100% consider win rate as sometime your team will just be dumb and loses

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Of course, despite their presence they can lost.

I won against them on past couple days when i was playing 11.7-13.0 but doesn’t change the fact that these two BMPT variants are causing huge issue.

Nah only the tech tree one.

Bmpt 72 is like the easy one to kill and i can prove it with 20 clips i have

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Tbh I don’t care if its 72 or T version, both of them cancers in my eyes.

72’s version has less survivsbility due to less crew members and armor layout iirc but still annoying as hell.

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This only even mattering when you CAN see the hull, hulled down it may as well be one or the other, still have to defeat 2 barrels and 4 atgms. Lol

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Just shoot the ammo bro, skill issue Xd.

Some Russian main…

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