Your subjective experience has nothing to represent or bring into the discussion as this game is an MMO and should be critised based on statistics (BMPT having almost 68% wr kek). Your heavily biased experiences might deny all of the problems this vehicle brings to this game not only at its BR but every BR.
Statistically and mechanically this vehicle is an absurd, modelled in the way to eat up most of the spall and theres literally no difference if it is going to be 12.7 or 10.3. Its effectiveness is not about being able to kill, it is about taking your time, more shots = less push potential, tiemframe for others to kill you. Disabling your gun is twentish or more repair outtime, same effect, takes a little of that APDS stalinium to do so. The counterplay is literally the same for BR 10-12.7 which applies to every T series garbage with a flavour of actually damage not going through, thanks to some poorly implemented spall liners and elements in the hull that magically eat up the spall. Also ERA does not limit pen of rounds above the DM53/L27A1 (aluminium tip).
This is a clearly gamebreaking vehicle which is very much comparable to a Chieftain in some other tank based game. The problem is, Gaijin is observing reaction and selling performance metrics, the next premium will be cracked the same way BMPT is. They switched into an approach where experience of the new vehicle is more valued than the balance of the whole game.
Funny enough this approach already killed a lot of games and the other similar developer got asskicked thanks to that.
They literally went all milk the money they can before the game turns into an endgame obscurity. Poor game design and monetization schemes.
edit: fixed some typos


