The notion that someone has to provide primary documentation for modern military vehicles for them to be nerfed/buffed is insane and a double standard.
Gaijin has already set the precedent of artifically nerfing modern platforms for gameplay (TOW2B for example). There isn’t some holy standard they have, its just selective.
If something is shit for gameplay, fix it. Because at the end of the day this is a game that cosplays as a simulator. Not a simulator that cosplays as a game.
Still 11.3, if not for me being an idiot and buying 180 days of premium at Christmas sale, I’d be playing other things, ultimately waiting for other games to have updates, so come Feb I’ll be bowing out.
I can’t destroy the BMPT even with a Hellfire or a Maverick hit to the side. This vehicle is so badly balanced in the game that it makes the gameplay feel casual and not serious at all.
That thing is so easy to dodge it doesn’t feel funny, I know this cause I also have BUK on my line-up so I know exactly how to evade it unless I act too cocky.
I tried to spade the thing a little yesterday (playing 12.7).
I got oneshotted by spikes multiple times, by HSTVL’s and even by an iTO.
Can i have some of the bias please?
I admit it got a lot better with the APDS belts, before that it’s pure pain.
Got any hit replays for either of those? curious where they landed cause i’ve taken multiple Akeron hits and those things are struggling while having better stats