BMPT/72 BR Topic

The problem is i almost understand why people are playing the BS wonder wagon.

The grind is rough and with Gaijins lotteries, SL is needed, this is a bit easier way to grind stuff.

BUT!

the reason why a wrote “almost” is because i play this darn game for the close fights!

Steamrolling or getting steamrolled is bloody boring!

And god knows Russia have it a bit easier when it comes to steamrolling these days!

ive lost count on how many nukes ive seen,
or how many times a wonder wagon is spawncamping within 3 minutes,
or how often they have bounced a shot for then to turn around and either melt me or all my bits, making me defenceless.
or getting an uptier against Russia because everyone, their neighbour and their dog are playing that tier, either to unlock the BS mobile or to use it in combat
and so on.

Gaijin have messed up the BR or the armor on the Clown car.

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They were OP at 10.3 and they are OP at 11.3. You can’t kill it with literally anything other than a mini nuke or a lucky hit.

On top of that, the amount of times it’s killed me frontally in an Abrams is just complete bull.

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TDs get them, despite them having 0 need for them.

I hit the damn thing with x2 AGM65’s and just scratched his paint… Another game tonight I was shooting into a “stuck in the rocks” BMPT and it took 9 APFDS rounds to kill him, even going for suposed weak spots… Then in game a few mins ago, killed 1 with a 105mm shell to the face?.. I just can’t figure that thing out… I will keep playing my US main atm, as I am a Brit and we’re suckers for punishment… Steamrolling over everything just isn’t a challenge and not fun in my humble opinion… I just wish they would sort out the damage model.

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I genuinely appreciate the responses btw, if I’m irritating you or inconsistent with anything, please don’t hesitant to question or respectively call me out on it, I’ll respond to this fully tomorrow!

Standard bugged Tandem warhead behavior that Gaijin doesn’t care to fix, yep. Tandem stuff should butter most RU MBTs frontally but conveniently that has been broken for months now.

No, there are a fair number of TD type vehicles that do deserve an ammo box. Most light ATGM TDs like Zachlam Tager and Type 60 need it. Fair number of gun TDs also need the box. Italian 90/53 M41M needs it, absolutely.

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I have no issues replying, but it may need to be in another thread, a post of mine was marked off-topic and hidden, which I imagine many more are to follow since they aren’t specific to the BMPT, but RU as a whole.

I guess I missed the update where the Puma or CRV Block got rate of fire increases that swiss cheese tank components in .3 seconds. These vehicles don’t have even remotely the same performance, often with the Puma and CRV getting disabled unable to return fire since these things don’t have 6 layers of rng to pass through to maybe do damage or relikt which seems to be the only functioning armour in this game short of the strv122b+, of whom has its most glaring weakspot sat on its face while RU trunnion shatters 600mm+ darts.

The effort that goes into playing a wheeled hulking mass can’t even be compared, 16 point turns in all these urban landscapes.

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Seriously high br is not even remotely enjoyable with these things running around and not being able to do anything against it. Why play anything else when you can just win with Russia?

My screenshot was from 12.0 game where Russian players were spamming BMPT’s.

Not to mention I also countered dozens of them in my 12.7 matches, they just simply rush in with mbt’s and causing havoc.

These things causes havoc on high br, especially with T-80/90M support.

Wait isn’t the ammo belt in the BMPT external? It shouldn’t blow up the tank like that (even though it should)

Yeah, I don’t live to read all your posts nor do I care that much 🤷‍♂️

It is very inconsistent.

Before I abandoned anything above 10.0 - I managed to kill one in 3-4 rounds from an Ajax during a drive by. The round went straight through the drivers port and nuked his crew. Other times, you can be hammering on the “weakspots” with no results.

Something is definitely up with it. I suspect it’s combination of era, composite, spall liners and lots of internal modules is pushing the limits of the engine and things are a bit fragile because of it. We often see a shell type suddenly stop working randomly so the code which handles this is clearly not the best.

If it wasn’t a paid for vehicle, the correct and proper thing to do is to pull it from the game while it’s investigated and remedial action is taken but it being a paid product complicates that.

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Yeah I have been playing with my Type 90s and almost every match is like this just terminators killing us and then T80s/90s etc backing them up which also sucks since they can be annoying to kill too

If the enemy teams MBT’s has no brain activity then I can simply demolish those BMPT’s easily with my Click-Bait but if they know how to support them then its game over for you.

You’re ignoring WR, and ROF brother. Think first. Type later.


So how about the gun wiggle?

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@Demokrat4
That spall from the second apds shell was CRAZY. But yeah ground 1.0-10.0 is fun. Why risk a chance of seeing a BMPT and whiffing a shot and then dying in 2 seconds when you can play at a br where you don’t even know the BMPT exists.

No we can’t remove it since its making money from being a premium. Gaijin only removes vehicles that are not needed and not historical. And no you can’t make it non-premium.

You have two choices. Play 10.3-13.0 and get stressed out from the BMPT or just play 1.0-10.0. The choice is yours to make.

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Gaijin gave it the same accuracy for the BMPT high RoF and the PUMA low RoF even though they restricted the puma because in their own words “Low RoF for accuracy”. Just another double standard really.

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Didn’t even destroy the ERA lol.

I want to know what they think that ERA is made of. Not even for the purposes of War Thunder, but so I can put it in my bodyvest when I go to London.

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