BMP is what the British crew say
German crew calls Schützenpanzer = Infantry Fighting vehicle
Neither is namer 30/tsrikhon (64.4 tons)
BMPT= 48 Tons = Tank Destroyer
Puma VJTF = 43 Tons = Light Tank/IFV
Namer = 64.4 Tons = Light Tank/IFV
TH800 = 41 Tons = Light Tank
TAM 2C = 30.5 Tons = Light Tank
T-80U = 46 Tons = Medium Tank/MBT
Leopard 2K = 50 Tons = Medium Tank/MBT
So, why isnt the Namer counted as an Heavy tank then?
Ajax is 38 tons, 42 if it gets its optional ERA
So, in which way do I write now the report…
BMPT TD → AFV/Light Tank
Or
Namer/Ajax/Puma/… IFV/Light Tank → TD
?
BMPT should be conisdered an MBT. Larger spawn cost, no ammo crate
yeah i dont wanna bmpt with scout to make cas even easy to get
I mean, making the Terminator an Light, would trade the ammo chest for Scouting, would say thats an Good Trade xD
Press and hold W, scouting and spraying and praying and then for them to respanw in MI-28NM or Su-30 within the first 1 minute of a top tier match… no thanks, that sounds even worse
best way for me is to find proof of current ifv carrying ammo instead of personal that would be sold proof to add more ammo.
if it does not work, onlt way is ifv get ammo box
The issue is ERA itself is not over-performing.
@Morvran 's assessment is with incomplete information about ERA and the game’s implementation.
K5, Duplet, and Relikt are kinetic defeating ERA types.
As a way to simulate this effect, they will distort direction of rounds below a mass, which is an optimized way of simulating penetration reduction.
You can nerf ERA all you want, but it will not change bounces from MBT rounds in the case of K5 and Relikt.
K5’s reduction is already not enough to protect against top rounds.
And Relikt’s even if artificially nerfed would still be enough to protect against top rounds.
It will also not change overlapping plates causing issues: Neither of these shots hit ERA.
So yeah, change ERA artificially all you want, you’ll still be bouncing rounds.
The reason why BMPT’s effective armor is higher is because the ERA is further away from the composite array:

holy cope
TLDR, soviet era is magically able to stop shells designed to penetrate it because "game limitaitons " meanwhile NATO ERA can barely provide enough protection to stop a handgrenade
+most NATO IFVs are magically missing there Spall-Liner, while some other nations get it Day 1
Must be coincidence. Gaijin would never artificially limit some (9/10) nations to ensure 1 in perticular was stronger…
Considering Gaijin has never done that… correct.
Japan and China got the biggest buffs of the T-series reload buffs: Oplot.




