BMPT/72 BR Topic

fragile, dont make me laugh. you were the fragile one, you didnt even chock what wrote the whole time. i hope you can read as i made a whole forum saying that bmpt should not be at this br when the dev was still open.

  • you act like crazy seeing a russian man
  • you dont even take you own time to make a reasonable complain
  • you just threw word : BAIS, RUSSIAN MAIN YOU GOT NOTHING TO SAY. with no use of brain at all
  • you dont even give a good reason to even start talking to you.

crazy us main always complaining about other stuff when they should start by their own stuff .
a close up of a gray and white cat looking at the camera

not reading all your rambling, sorry.

knew it, typical

a cartoon character holding a book with the words well well well

Desert Warrior and Bradley frequently explode when you shoot the missiles as does the ADATS and even Pantsir. Now bear in mind the Pantsir essentially has an unmanned turret like the “Copentator” yet shoot that turret and the spall kills the crew, why is the Copenator any different it is essentially a dumb tracked SPAA

Nerf overall.
Should be easier to now kill it.

Promising change but really should have been rectified before the game went live. They run a dev server for this purpose.

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yeah hitting those should guarantee u a disabled bmpt, and the rest is basic mop up.

It should kill the vehicle because of all ammo exploding

its external so not really.

It should not be external but internal so they are avoiding the issue mostly.They are trying to show themselves like they are doing something about it but no,they are avoiding and running away from the issue

Who really cares if its profitable, right?

I mean i don’t really care, but i was just trying to mention specific changes and what u can expect hitting those.

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@Demokrat4 look like your effort to hit 1 pixel will now do something

Maybe. But I still questioning its position in 10.7 BR.

Still too low in BR 10.7 is insane still. Move it up the 11.0.

It should move more than that.Even it goes to 11.0,it will annoy in full downtiers.They should move it to top tier adn tweak a little like ammo explosion kills it and rocket shoots must kill it or breaks the turret

2.53.0.43 → 2.53.0.44

  • BMPT, BMPT-72:
    • ammo: detonate portion: 15 / 30 → 15 / 20%
    • ammo rack: detonate portion: 5 / 10 → 5 / 6.5%
    • 30 mm turret ammo (the controversial “external” belts): destroying it now disables the cannon breech, autoloader, and vertical turret drive

Current dev version: 2.53.0.44
Current WiP live version: 2.53.0.43
Current regular live version: 2.53.0.43

(BMPT is still the only AFV in WT where external belts/munitions don’t explode it afaik lol, and they just make them disable it instead of killing ;p)

8 Likes

that guy is not that

just gave him a exemple how he look like to me

I wish they remove BMPT because there is no way that they can balance it as every one said or move it to top tier.Everybody knows that’s not going to happen.