“To beat him, he’s gonna have to play-”
Usually if I’m uptiered against them, yep. Won’t even bother spawning as I’m not playing 10.3 against that cancer wagon.
This time they were on my team, I just left in disgust as there’s no point in playing that game.
Oh i know, its just that arguing about the playerbases is ridiculous considering russian teams are at least equally cheeks but perform much, much better rn due to massive pampering. Constantly shifting the narrative to the playerbases does nothing besides letting Gaijin get away with poor balancing.
Like take the Turm 3 or the entire German midtier as a comparison, they have massive skill issue but the stats also show that, it’s not the same for russia.
Fun fact, I’ve more games VS russia than i’ve lost now. Not spawning at all is almost a sure way to give yourself another loss, and again artificially inflate winrates.
We can discuss both things simultainously no? ignoring one factor doesn’t benefit another.
You know my stance on the terminator, pantsir and such , they shouldn’t of been added, theCAS should be towed in line which it somewhat was before Lmur with the SP changes.
That’s literally due to the addition of the BMPT like we said, it massively swayed and still does to some degree sways games.
Eh. I play the game to enjoy playing with tanks, and fighting bmpt in an Ajax ain’t fun so I just choose not to.
The BMPT and BMPT-72 should be moved to 12.0
Its genuinely unfair having them at 11.3 or 11.7, getting up tiers with 10.3 will stay the same, so we need to have them at 12.0
They still use average score and average position in team for their rating which are stats mostly bound to attrition, unlike for example, average score per spawn. It’s like they’d measure total kills per game a player gets without taking into consideration how many times they’ve spawned.
I’m sure that Ajax can’t do anything crazy with that armament and damage model
Not sure how to have fun with Ajax.
Flank, TBT and that typical autocannon stuff. I mainly played it when the BMPT was still at it’s release BR (10.3 iirc?), but even then the Ajax was pretty okay as long as you could avoid the BMPTs.
Sure we can but definitive statements like “the only issue with ger and US is the teams” omit factors like equipment and make it seem like the playerbase is the only or main issue.
BMPT, MI28NM, Pantsir SM SV, three update in a row, 3 pamper additions.
Ah yeah youre probably right, for some reason i attested the “per spawn” after the kills to the other stats as well.
challenger 1 is the most goated 10.7 tank u cant tell me otherwise
Technically you could even say 4-5 updates in a row if you really wanted:
2.47 = Mi-28NM + Z-10ME first LDIRCM helis in game.
2.49 = LMURs (along with US and chinese FnF)
2.51 = Su-30MK2 (I’m playing it at the moment to get the SM2 (yeah people can judge me all they want) and this thing is outragious at 13.3)
2.53 = BMPT
2.55 = Pantsir SM-SV
It’s for sure the most underrated one.
i would genuinely say the challenger MK3 is better than the M1 simply because of L26 (and armour/lack of turret basket), mobility is overated anyway
True, I personally didn’t count 2.47 because the Iris t was a big bummer for russia and I forgot about the Su30
That should be the case, yeah.
SS seemingly likes attrition a lot.
@P51ACE1943
Premium BMPT had 1.27 K/D at 11.3 in March.
It going to 11.7 will decrease this even more as now every player will have a chance to see 12.7 MBTs on the regular. Something with a 1.1 - 1.2 K/D simply isn’t a problem in global terms outside of full downtiers, which is a compression issue.
Saying that uptiering things will do absolutely nothing is an awful take stemming from different things that cannot be discussed. Nothing I said was wrong.
I disagree with this. Mobility is probably the strongest attribute in game by a longshot.
No wonder, as GB mains are plenty in here and are perpetually downplaying their vehicles.
i disagree with your disagreement, mobility is “meta” but u can fight people who try abuse being fast very easy if your smart
eh, i dont see it much but a lot of british vehicles ingame are very unrealistic and underperforming more than most. the low tier missing its historically accurate APHE the challengers being a complete mess the cheiftains being to high a br the early british apds not doing damage and the list goes on and on and on. but we do have some peak vehicles
