I’m not here to talk about the history of the missile itself, but to focus on the state of the missile.
However, it is one of the most used missiles in the world, with different functions (anti-tank, bunker, etc.) and installed on different systems (tanks, helicopters, light vehicles, etc.).
But according to the sources I have read and seen, the TOW is not as it should be in reality, at this point the missile should be defined as more imaginative, most of the time, when the missile is “fired” from the launcher, for some law of physics crashes into the ground a few meters (feet) away from the vehicle. Unlike the videos and photos that I will link below to make you understand what I mean.
With these images I want to point out that none of the launched missiles fall to the ground after launch
Note the destruction produced by the missiles
While if I move the mouse even a little, the missile completely loses “stability” and most of the time it hits 1 meter more to the left or right of where I was aiming.
Just type BGM-71 Tow Live Fire on YouTube and you will see tons of videos
To give you an example, out of 400 missiles launched, before the update at least 350 hit the target and 280 hit the critical point that I indicated.
After the update on 400 missiles launched, only a hundred hit the target, only 10/15 hit the critical point, but the way was quite random, even if maybe I was aiming at the engine or the turret, rather than the lateral center of the tank.
Before the update and after the update
Here too you can find a lot of videos on YouTube, but to be more correct, I would like you to watch the videos of users who complained about the missiles, as well as go and try the Tow yourself on vehicles such as: IFVs, Helicopters, all platforms launches Tow.
However, if necessary, I will attach the videos below.
https://www.youtube.com/watch?v=OBr1AVqL5v8
https://www.youtube.com/watch?v=955wzcX2xow
https://www.youtube.com/watch?v=KIZB5sQeKws
https://www.youtube.com/watch?v=weQy2i8n3_Y
https://www.youtube.com/shorts/YouV-kzGMRQ
https://www.youtube.com/watch?v=dm8EYDy8vTs
- The missiles don’t follow the pointer properly, even the muose is completely still (Although I’m pretty sure the missiles are automatically stabilized)
- They crash into the ground (Yet in the videos all missiles continue in a straight line, unless the gunner decides where the missile should go)
- The small amount of damage (I’m not asking for them to do a nuclear explosion, just the actual damage that we are all seeing, even from just the news)
- They are not very precise and very difficult to control (the main reason for using an Ifv with the Atgm is the Atgm, if you take away the fun of using their main purpose, I might as well remove the Tow directly from the game)
I totally understand that this is a game, but if you want to turn it into a realism simulator, at least do it right.
I know that there are various differences between missiles and missiles, but this does not mean that you should distort some types to favor others, also because at the moment the missiles seem more broken than functioning or performing as they should.
I’m not asking for the mechanics to be changed again, just that it be simplified a bit so that we users can also have fun and not just get pissed off at the heavy amount of problems that have plagued this game for years.
- Before the La Royale update
- After the La Royale update
Here you will find some links that might help you understand Tow better
https://www.youtube.com/watch?v=uPYiYaFUPWU