Currently, the in-game pilot model is quite inaccurate to real-life pilots, and I, along with a probably small number of other players, (lmao) would like for more realistic and updated pilot models for top tier aircraft. For example, the current US jet pilot model is most similar to an F-86 Sabre pilot, with the stuck-up oxygen mask, and yellowing off-white helmet. Even the flight suit is pretty outdated.
Well, especially if you fly from cockpit (no other way in Sim…), you see the pilot model very well, especially using VR, and an accurate model would help with immersion.
But then iirc new models are on the roadmap for this year, no?
I turned off the pilot model a looooong time ago as it just looked… er… weird. I mainly play Air RB but I like looking around at all the cockpit details in quiet times, and also being in cockpit view when landing. But the decapitated pilot was always off-putting.
Usually I adjust my viewpoint a bit to the front, so My head’s position would be as it is realistically. Like this when I see down I see e.g. the rim of the floatation vest or similar, looking to the side and down my shoulders.
Never had any issues with “decapitation”. Everything looks very natural.
Note that some aircraft are more affected by the headposition than others: In the Draken for example, one has to move the head quite a long distance to the front, or you are in a very unnatural position…
That wasn’t an answer, it was a dumb question. If the guy is posting about this it should go without saying that he looks at the pilot model enough times to be bothered by it.
“You are afraid to answer it…” I already did buddy: “If the guy is posting about this it should go without saying that he looks at the pilot model enough times to be bothered by it.”
Your dumb question was a snide remark to OP that contributed nothing to the discussion. Furthermore, it’s been enough of an issue that it’s literally in the roadmap Gaijin provided. So again, how was your dumb question an answer to OP’s post?