"Balanced Battles:" A New Game Mode Idea

Stats of which vehicles though?
Players have multiple vehicles in the pre-set, but maybe not all are useful on the map assigned via MM. And what if that players best stats are in a vehicle they won’t be using due to the map?

And things like K/D… are absolutely useless for rating players in team-based ground battles which are ALL a domination mode. Have seen players that barely contribute to win because all they care about is not being killed (possibly to pad their KD stat).

Who is more skilled? A player with 2 kills no deaths and a meh score of 600? Or a player with 1 kill, 3 assists and 3 deaths and 3 caps for a score of maybe 900? Does Gaijin een track things like Caps?

Have always thought that BR + crew level would be better matching system, but the crew level runs afoul of the vehicle stat problem I mention above.

You underestimate how masochist people can be. Any player that doesn’t pay for premium is sure to have a miserable experience, yet there’s thousands of people with negative SL that have to fly stock vehicles they don’t want to play because they are simply not good even when spaded, yet they do play them.
It is a fact that unbalance is premetidated in favor of queue times, there’s many modes they could add with much more value than what is proposed in this post, but they won’t do it because it would divide playerbase by a lot, making any possible BR decompression even harder to do.