shame. the FRS1 is my CAS plane for 10.7 GRB so it would be really needed.
T10 has been my main ARB aircraft since update and doubt that will change though. there’s basically nothing that’s at its full uptier so its in a good spot
Just did some tests and the HUD is just so far from what it should be they should have never added it in this state.
So the bomb sight its self is still missing basic symbology. Its also just not the correct sight.
It should be an upside down T as the CCIP aiming line.
It should also include a minimum safe release heigh for the bombs splash damage I would assume.
It should also Have a target mark denoting what/where the target is. (This could be linked with the Radar)
In game its the same sight as the air to ground guns.
Next was the Bombs AUTO CCRP release mode after selecting a target point (It just doesn’t exist.)
Another picture of it not existing.
Finally after all that there is a bug that will force your HUD into bomb sight mode when you try and enter Standard HUD mode is you have dropped all the Bombs.
No read carefully only the gun had the Dimond that’s at least how I read it.
Terminated in a Dimond (AS Guns 2 and 3) OR in a horizontal base marker (AS Bombs 2 and 3) and that one is roll resolved.
So CCIP for guns was Dimond Or if you had bombs it gave the horizontal lead markers.
Think It would be best to talk to gunjob as he is the man with the full explanation of it all.
It its really advanced compared to the Gr.3 HUD and would be really cool to see it all in game.
At least from my reading of that part the CCIP has 2 different sights for bombs and guns.