Do you want me to write reports for no CCIP/CCRP symbology for bombs or rockets on the FA2?
Also running a mix of bombs and rockets on the FRS1/FRS1e seems to break its symbology for either, but running bombs or bombs + AAMs works fine and you have full CCIP/CCRP symbology for bombs. No symbology at all for rockets (though I do wonder if that is correct)
This one might be beyond my ability to report. Because I genuinely have no idea what is going on. So i’ll try and break it all down. This is for now only the Sea Harrier FA2.
Running only bombs or bombs+AAMs means No CCIP/CCRP Symbology. Unless you open and close the menu with bombs/bomb sight mode selected . At which point it starts working fine. (doesnt do anything if in standard mode or with Aim-9ls selected). But it will sometimes stop working again after this “fix” and im not sure on the sequence of events yet
Running any loadout with a 30mm ADEN gunpod results in CCIP/CCRP working fine from the start.
then I also noticed something else.
This is the symbology it normally has when its “working”
They share alot of symbology from the few photos we have on FRS. FA2 obviously gained a huge number of new features to account for the radar and new weapons system. But alot of the basic stuff should be the same.
Pretty common, you’ll notice some carry over from the Tornado HUD to the Typhoon one.