For IR symbology, you need to change the sight mode to “AAM”. Bug report in for it to automatically swaps on selection because it cant actually be accessed when you have bombs and is a bit of a faf in combat
I cant recall if there is AMRAAM symbology in that mode or not though
How can you do that? I’m genuinely curious because I’m getting out turned by phantoms at lower speeds.
Overall the buffs have made it much better to play, but the airframe is still worse than stuff like the Mig-19/Q-5s, but it feels on par with the earlier mig-21 variants.
For me the use of flaps and thrust vectoring is extremely important.
When fighting a Phantom you should never be getting out-turned at low speed as Matrix said. In my eyes you should be initially using combat flaps and then transition to landing flaps and 15-25% nozzle angling. Keep turning and don’t be affraid to go vertical as you have tons of thrust.
With landing flaps and 15-20% nozzle the Harrier has some pretty crazy low speed turning.
I’ve had more trouble with the first turn with Phantoms, as they can pull quite hard, but after that they’re just a brick. Only the agile eagle Phantoms really pose any threat in a dogfight, even then, you can win reliably.
You pretty much hit the nail on the head. The only thing I have to add is when at high alt 15,000 feet and up do not use flaps as they create a huge loss in speed unrealistically. Just use 20 degree nozzles and pull into a shallow vertical spiral.
Once you are both slow if you have enough angle off to know you are safe you can combat flaps with NEVER MORE than 60 degree nozzles for max ITR.