BAe Sea Harrier - Technical data and discussion

Done a bug report on the Sea Harrier HUD being completely wrong. What it looks like in game:

Spoiler

What it should look like:

Spoiler

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Is there Aim-9 seeker Symbology or radar lock Symbology?

This is my interpretation:

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Awesome, Thank you. yeah all of that is gunna be really helpful in SB

Cheers I’ll get to that tomorrow.

Community Bug Reporting System small animation issue with the cockpit

correct me if im wrong but from what I remember form pilot accounts the Shar should have a radar gunsight

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Ooooohhhh… Now that would be really handy in SB

hell that’d be nifty in ARB too. Adens are a bit… low velocity. so you know, a computer screeching “LEAD MORE PLEASE” would be great

Forwarded.

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I’ve read the same but cannot remember where.

In AirRB, I’d assume it would work the same as radar SPAA in GFRB, when locked, it provides you with a marker to aim at when in 3rd person.
Not sure what it would display on the HUD.

Sea Harrier of the lake, what is your wisdom

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The FA.2 is a capable aircraft and should be the first aircraft to be added with AMRAAMs to test them in game.

In ARB i dont think it ever works. Use to, but was disabled for balance. Both Tornados have radar gunsights. I dont beleive its functional. I think it does work in AAB though. But definetly be handy in ASB. Getting the range right on the 30mm is a bane of my existance in most 30mm aden armed aircraft

I belive its a lag indicator similar to F-4S so you just put the pipper on the traget and fire

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They’ve improved it in Air Realistic a while ago, using it on the F-16 or MiG-29 is very stratifying.

A Radar Gunsight for the Sea Harrier would be amazing but it would most likely be on the FA.2 only.

It’d be a matter of checking the dpcumets if it is a lag sight akin to F-4S i dont see why thr FRS.1 couldnt get it

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So with Gr7 getting 9M, then that should mean FA2 will drop with 9M. That should give it the teeth it needs initially

Not really as it’s just a 9L with a smidge of flare resistance.

Yeah, considering likely no guns in most configs, we are going to be reliant on IR missile for close range engagements. Having IR missiles with IRCCM is going to make a big difference