For the FA.2, I fear they’ll add it with 2x 9Ls as the starter load and the 9M as a research.
I was hoping for 2x 9M as starter load with 4x9M as a modification.
Wishlist for the Squad FRS.1
Proper HUD
Upgraded RWR
And maybe 9Ms when we get a BR Decompression, so it can go up in BR but not face current too tier jets.
Speaking of the FRS.1: Is the loadout with 4x 9L and 4x 1’000-pounders (on dual racks) actually realistic?
It looks like the “inner” Sidewinder’s wings would clip through the “outer” bombs when fired…
Also, why did the FA.2 not have the possibility to carry 4x 1’000-pounders on dual racks on the inner pylons? At least according to the weapon configuration schematic posted above by @Mytho-GR1…
That, and I believe at the time, it was standard for RAF GR Marks of Harriers to deploy onboard carriers with the Fleet Air Arm. So all mud moving work was left to them, with the FA.2s purely in air to air / fleet defense roles.
Shouldnt the SHAR FA2 be more so noted as a Fighter over strike aircraft? I know, “it could do some ground attack” but so can phantoms and they class as fighters.
Also dont remember but doesnt the plane classification have links to spawn point cost in GRB? Might be a useful thing to look at.
I always thought that there was a mechanic in the game where if you spawn an attacker in, all attackers SP goes up, but doesnt effect fighter SP. (also thought bombs on a fighter were cheaper though prob wrong on that)
Didn’t see an option to run BOL+AMRAAM, would it be possible to report or is it going to be a case of “it was never done so it’s not an option in-game?”