Unnecessary.
Flares, missiles, 10.7
Yes, specifically Gaijin doesn’t display the vehicle ingame it’s delisted so I have to go to the wiki to find out why I’m seeing the vehicle.
Unnecessary.
Flares, missiles, 10.7
Yes, specifically Gaijin doesn’t display the vehicle ingame it’s delisted so I have to go to the wiki to find out why I’m seeing the vehicle.
I don’t understand what information you feel is missing from the thread.
Yeah, but this doesn’t matter… All you have to do is edit the OP and just move it to the proper section… Idk what is so hard to do about that…
Idk, how about more of a compression… 🧐🤷
You gave somewhat more of one, but if was still only like 5 words…
Wait why did you reply to me? Also i meant to say im not familar with Israeli vehicles but i didnt type it that way my B
AV-8C / Harrier Gr3
CMs: 60 CM
Guns: 2x 30mm ADENs with 260 rounds
Missiles: 2x AIm-9Gs
Top Speed: 618kt
Poor overall handling (outside of VIFF) and low energy retention but good acceleration
(honourable mention, harriers are plagued with issues, notably with defeating IR missiles. Its incredibly hard due to how gaijin models IR sigs/flare resistance.
Mirage IIIE
CMs 15x LCM, 30x CM
Guns: 2x 30mm DEFA with 250 rounds (or RATO for extra boost in accleration)
Missiles 2x Magic Is + 1x Matra R530 or R530e
Top speed: 1110 KT
Good handling but poor acceleration and poor energy retention
TLDR: Mirage is nearly twice as fast, has a radar and a single SARH (which is very good) and 2x Magic Is which are better than Aim-9Gs. Additionally it has the better defensive suite with the LCMs and likely doesnt suffer from being nearly impossible to defeat most modern IR missiles.
There is a reason why the Harrier’s are 9.7 and the Mirage IIIs are higher, because they are generally better. The Harriers that stand much of a chance going toe to toe with the Mirage IIIe are the SHars which are 10.7 and 11.3 respectively (and quite frankly are underperforming a LOT at the moment)
Maybe the Mirage IIIe are tiny bit high, but at most maybe 10.3 instead of 10.7 as the Matra could easily be 1x free kill and super-sonics vs sub-sonics at that BR are a bit of a problem. Mirage III at 9.7 would be unbelievably OP and Harrier Gr3/AV-8C at 10.7 would be DOA.
AV-8A with its 240 CMs though could do with being 10.0 instead of 9.7 because that being the same BR as the others is a bit of an insult with THAT many CMs and the Harrier Gr1 which is also the same BR really really needs to go down in BR with NO CMs at all.
You replied to me that’s why…?😂
See, this, this is a comparison!!
I replied because you mentioned comparisons, i was adding to your statement
Ahh okay. Well that’s why I was replying to you. To tell the other person too
but still harriers are undertiered , they are fighting early supersonics and late subsonics with aim-9a and no flairs , since the grb and arb battle ratings are different now harrier should go up in arb
The problem is that the Mirage 3E and 3C are identical outside of the E having CM. Additionally its got pretty superb weapons and at 10.0 (mirage 3C) they would be ridiculous in the hands of the right pilot. The balancingcheck being the all aspect slingers that make players avoid the Mirage 3C. At 10.3 you have the A5C which has 2 magic 1’s with a lot of CM but its a mig 19 body so not great but not bad. Also at 10.7 you have the AJ37, which only has 2 Aim 9P3 and a gunpod with 150 rounds and usually 1 CM pod with 24 flares and 330 chaff. Pretty bad armament compared to the mirage but much better flight performance until its gets slow in which it also doesn’t accelerate fast but its top speed on deck is faster than everything else iirc.
So, basically they need to continue the decompression down a bit further as they are a bit stuck. Needs to go down, but cant go down
I think people forget how pisspoor the early harriers performance actually are
If they got fixed/buff sure. But SHars with Aim-9Ls and radars are very hard to play at their respective BRs. With only Aim-9Gs and no potential future buffs, they’d basically be unplayable.
For example this is what the Harrier’s were like IRL when it comes to defeating missiles:
but in game IR signature is based upon thrust:
So basically Defending a missile in a Harrier is a pain in the butt due to game limiations. If that was fixed. Then sure, they could move up quite a lot.
Lot of cm = 18?
Compared to other 10.0 and 10.3 thats more than them which have none
the hunter and GR1 harrier are at 9.7 with only SRAAM and no flares. ww2 jets face late Korean war jets. complaining about imbalance in this game is like saying water is wet. we know
They dont have flares.
Swiss hunter harrier GR3 and both av8 have flares, i think he meant to say the GR3