i have been toying around the italian AS42 series around for some time, enough to notice it seems to get stuck at around 30 kmh due to awful gearing of the vehicle. The vehicle has 6 gears and I will provide its top speed at max rpm below:
1st = 11 km/h
2nd = 14 km/h
3rd = 17 km/h
4th = 28 km/h
5th = 31 km/h
6rd = 84 km/h
It is obvious that 5th is too tightly geared, being redundant with only 4km/h difference to the 4th.
1-3 are also very cluttered. For example of a healthy ratio of a vehicle with a max speed of 84 km/h will be :
1st = 11 km/h
2nd = 16 km/h
3rd = 25 km/h
4th = 39 km/h
5th = 54 km/h
6rd = 84 km/h
where gears are evenly spread out and less redundant.
I have not found any source on the gearings of the AS42, but it is illogical to design so much redundant gears (3rd, 5th) for a 6 forward speed box, should’ve went for a 4 speed one if geared like that.
Any source on the gearbox of the As42 will be appreciated, and if it was really geared so strangely in real life I will rest easy.
That’s because the dev’s have never driven a vehicle off-road or in the snow. I’d be surprised if they actually drive anything, seeing as the way some wheeled vehicles act on hills. The AML-90 fully spaded and with a Ace crew, can barely move if you stop on a slight incline because it has no torque.
so it is practically better to use manual gears and start from 3rd, go for 5th, and then for 6th… Where it loses all torque and requires very long to reach max speed