Ar 234 Family Burn Bug (Live)

Since the release of the new Sky Odyssey update, bombers have received several buffs to their survivability. This also applies to jet bombers, including the Arado 234 family.

Now there is an interesting little bug that can sometimes make these aircraft completely unplayable: if one of your engines gets hit and catches fire, you are basically guaranteed to die. It doesn’t matter whether you have one or two engines on that side.

Why? Because the fire magically spreads to the other side of the aircraft. The game then seems to consider the aircraft heavily damaged and starts setting the fuel tanks on fire as well.

Congratulations! You are now a flying fireball with no control, burning up at an impressive speed. And if your control surfaces or flaps get damaged in the process, especially while you’re turning, you can pretty much start writing your will.

The funniest part? None of this requires the other engine or the fuel tanks to actually be hit. One engine catches fire, and apparently the fire just decides to take a sightseeing tour through the entire aircraft.

Screenshot_20260916_181910

So much for bomber survivability.

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Fun fact:

If you want to see this magical fire propagation in action, here is a video that explains the issue in detail:

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This is a problem. I’ll recommend posting this on the Community Bug Reporting System—which was already done at this report on similar texting. Hopefully Gaijin returns their attention to the negative issues on the vehicles that recieved enhanced bomber survivability because this is making me step away from a rather interesting premium vehicle—the Ar 234 B-2 (WB 151), certainly other players do.

Hey,
thanks, I thought about that too, but I saw there are already three posts about the same issue. Have a look:
https://community.gaijin.net/issues/p/warthunder/i/8znS4z2y7pW9
https://community.gaijin.net/issues/p/warthunder/i/kksHZuhy0Jtn
https://community.gaijin.net/issues/p/warthunder/i/9O13yeAAnQ2J

But if they dont have enough info, ill consider writing an issue…

apparently the germans did think of that incase it catched fire while starting the engines and used fire proof material so it doesnt spread to the wings you can see the rear sector of the engines being a different color/texture etc

Engine fires if not put out immediately should lead to destruction of aircraft regardless.
So while this is a bug, it’s doing the same thing that realistic engine fire damage is supposed to do: Take down the aircraft.

Fix the bug.
Increase damage engine fires do to spars around them.

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