Overtiered, just compare it to every other 2.3 tank in rank two british and it it doesnt stack up. is objectively worse than every 2.3 in most metrics. The protection map on it also seems glitched. says it cant penetrate its own frontal plate but it clearly can without issue if you simulate a shot.
In my opinion the Tetrarch Mk.VII is far better, haven’t played the Harry Hopkins yet but I think the Tetrarch Mk.VII holds better stats overall, sadly still missing it’s roadwheels steering.
For those who don’t know, I think this mechanic would improve a lot the gameplay with the Tetrarch Mk.VII, specially in close range maps needing fast repositioning.
The most fun vehicle of the update imo, played a few matches and had tons of fun every time.
Good mix of speed, armour and firepower. I was impressed by how well my armour worked, I think the weird angling causes a lot of shells to bounce off, I must have taken 3-4 shots from main guns in my first game and barely took any damage.
I do think it could be 2.0, it dosen’t deserve to see 75 Shermans, but thats more just an issue with the Sherman being undertiered
It is pretty garbo, you are better off just uptiering a tetrarch to 2.3. Its better to have mobility over armor 90% of the time considering you will face shermans and t34’s, only way to reliably kill them is by flanking.
There is no bad feeling for the development team and Gaijin.
Still, considering the development skills of the development team and the mess all around the game, I wonder why the game that should have died earlier has survived way beyond its expected lifespan. :|
I do need to unlock this still. I’ve free aced pretty much every British vehicle from 1.0 to 3.7 so far. Need to back pedal and give this a go.
Though I imagine it’ll be worse than the Crusader Mk II back when it was 2.3. Tetrarch itself is awesome now seeing as most of its bug reports have been implemented, and there’s still a few more to go.