Answering your concerns regarding spall liners, MBTs and Aircraft

There really are quite a few variables left. Overall German players aren’t that much better than US players, given by the fact that they had a similar winrate as the US before they got the 2 PSO (FOTM players) and 2A7V (just a straight up busted tank).

And there is a reason why British and Israeli winrates are lower than for example Italian, French and Japanese winrates, despite all having similarly skilled players.

Britain, Israel and the US (Italy as well besides the 2A7HU) all have to deal with unfavorable gamemodes because their tanks get absolutely farmed in close combat (I usually even farm them in my Chally DS).

Italy and Japan are usually on teams with at least several 2A7s/Strv 122s that will do the close combat (if the German/Swedish players are competent enough) so they can snipe/be on the flank and perform to their strengths.

2 Likes

Centurions out there with a video showing a 2-3 second reload would like to know if it counts?

No, reload rates are only dependent on Gaijins balance decisions

i know, otherwise we would have had realistic reloads long ago. Although having acurate reloads might not be the best idea as it would basically make russia usless as everyone would either have a 3-4 second autoloader or a 3-4 second manual loader, all while facing russian tanks with 7.6 second reloads… Actually, fuck em.

I think the overly loud engine is a bigger factor. The Abrams turbine’s sould not be so easy to hear as it is. I also don’t understand why the t80s turbine is quite while the Abrams is loud enough to hear 10 blocks away.

7 Likes

Sure, but it’s still not a rounded, competitive 11.7 SPAA. against Helis it can compete, sure. But supersonic aircraft? Forget about it.

3 Likes

Indeed… if they are on a head-on, sure; but as soon as they are perpendicular, the missile just won’t catch up, even leading as much as possible. It just falls behind.

2 Likes

Yup. Cries in Mach 4 starstreak not even being able to catch a subsonic SU-25 unless it’s oncoming or perfectly perpendicular at exactly 4KM.

I think it’s also because the sound is so distinct, rather than it being louder. It’s very easy to hear since it doesn’t blend in at all with other sounds.

I think this video does a good job of illustrating how the Abrams sound profile should be like.

Notice how you don’t hear the iconic whistling turbine noise when the tank is approaching, it only becomes apparent after it has passed by.

So vast majority of the noise signature in head-on aspect should be from running gear and tracks, not engine whistle.

7 Likes

Also, I don’t know if videos make the real sound justice, but, from what I hear, the Abrams engine sound ingame is too low-pitched, while in most videos I’ve seen it sounds REALLY high pitched; which would make it harder to listen from afar.

Like, it should sound more “ÑÑYIIIIIIIEEEEEE” rather than “HOOOOOOOOUUUUUUU”.

For example;

I think this sound mod gets the idea to perfection: sadly it doesn’t work anymore.

5 Likes
Spoiler

3 Likes

Honestly, if you could find videos of Abrams where the person filming it says what type of camera/microphone they’re using, you (or other people) could track down the microphone’s frequency/Db graph.

An example of this (although for some IEMs) is this:

With a graph like this the sound output of a video could be adjusted to be accurate, and then that could be put in a bug report showing how loud it should be.

1 Like

I see M1A2 SEP Have thermal Gen II

M289A3 is an American-made bullet that can penetrate T90M and T80 BVM vehicle body armor, capable of penetrating up to 720MM.