Analysis on why the f-16a block 10 is borderline useless for air RB:

Yes, the missiles are fast. They can exceed mach 2.

yes, and the rest exceed mach 3 while having harder pull with faster start. Point?

No, it doesn’t have BVR… but mute point since you’re literally warned when you are locked and now will fully understand when you’re being launched on by radar missiles. The primary threat is IR missiles… of which it has some of the currently best in the game.

the aim9l doesn’t fulfill the furball meta; first of all because it doesn’t start quick enough to pull off the rail onto a target up close below 1km, i’ve missed more shots with aim9l point blank head on than with the stock aim9j’s from 1km away (head on too) 💀 the python and r60 on the other hand, do. You also tend to forget that there are radar modes that don’t warn you while you’re being locked, and that people can just launch the missiles on your direction using the ai targets to lock without warning and then proceed to lock onto you or anyone else once the radar starts picking things that are located and move like real players.

“Long range IR missiles” don’t yet exist in the game. The R-27ET is also extremely seeker limited. It will never be used outside of WVR.

i think that traveling for 10km straight instead of the average 5 of the aim9l is quite lengthy distance.

It has one of the better radars in-game.

and why would you use it if the american block 10 has no fox 1s? we go back to when you said:
image

It has no IRST, which is an actual piece of hardware and not just a “mode” like you state.

the radar mode on the screen switches to irst, has nothing to do whether it uses one system or another. It’s a radar mode if we talk about the user interface, but right, it’s not an intrinsic radar mode.

Also, IRST does not extend range, sensitivity, or allow for more aspects on non-all aspect missiles like you insinuate.

yes it does, by previously enslaving the missile on your target til it gets the tone, thing which you wouldn’t be able to do without irst where you have to point the very sensor within it’s fov into the target. It increases missile efficiency, not it’s stats.

In fact, the IRST is hardly useful except for tracking targets in the notch and being able to quickly switch back to radar lock when they turn away or back towards you. Either way, an SARH missile would likely be lost during such maneuvers.

yet an r24t or an r27t won’t while the enemy has no clue you’re pinging his engine.

Yes, the Vulcan is one of the best guns at top tier solely due to RPM and ammo count.

yes, but the moment you potshot someone you do nothing. GSh23L is either removing your wing, removing a whole elevator section (sending you to the ground) or straight up killing your pilot.

The 30mm means the MiG-29 relies heavily on a pilot with good aim to avoid wasting all his ammo on 3-4 kills. And often he has to, since he has only two radar missiles and a bunch of angry moths.

The mig29 gun is indeed garbage for the round count and fire rate, besides not packing enough of a punch. It however is like an nr30 on steroids, and the nose authority of the mig29 and the sheer muzzle velocity and range do help a lot. I’ve seen people scoring 2km critical hits with it.

I’m not that convinced that the AIM-9L’s are the thing determining your varied success with the plane.

Jesus christ dude, you made another thread?? Please stop spamming this nonsense. Just so you know, it’s okay to be wrong occasionally. That shows growth and improvement; here you are only showing stagnation. Keep this forum open for people who actually want to improve, thanks.

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exactly, they’re a gimmick compared to the magic 2s, r60s on hmd and pythons.

“stagnation”

prove me wrong then?

what “improvement” do you want me to make if all what people say is “f16 is op r27er is just a radar missile the a block 10 is the best plane in game” without fox1s nor quick start missiles??? all they’re doing is proving how idiotic they are to not know how to flare a freaking aim9l and stay in dogfights they will never win.

The netz is totally playable, in fact it’s the best plane after the mig29, the f16 aj is he third one. And the fourth one are the tomcats and the f16 adf’s. Just because some variants are better doesn’t mean that the matrix plant is the best of all.

You’ve boiled everything down to an opinion. You think the F-16 block 10 sucks because you prefer radar missiles, and missiles with faster response time. You think that something (which is entirely avoidable) is going to guarantee a win and not just skill. Put yourself in the better position (something easily done with the flight performance of the block 10)… and then kill…

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I won’t repeat what others have said a million times to you on this and your other thread. @MiG_23M posts are 100% accurate and are all you need to prove your stagnation.

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You misinterpreted what I meant. The F-16A Bl. 10 is there as an option to have F-16 with ground strike capability while the ADF version doesn’t. Seems like you’re overlooking this detail. It’s a pretty good multirole aircraft that just lacks a little bit in Air-to-Air capability but it doesn’t make it a useless plane.

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it is NOT an opinion, it’s common knowledge, i don’t prefer radar missiles, i prefer GUNFIGHTING, the problem is that in the span of a dogfight your whole team or the enemy’s has vanished.

And yes, missiles with faster response, literally everything at the BR except aim9l’s.

All you’re telling me is that you die to f16s on stupid ways. You have played the adf, spaded it and skidaddled, probably when the thing was hot and the radar couldn’t be notched and r27er could be dodged the same way you dodge a phoenix.

Come on, the plane has the same nose authority as a tornado above 1000kmh ias, (REMINDER that this is not the dev server) it has NO BUSINESS AT ALL “Putting yourself” in a better position as this will either get you radar missile killed or kill stolen, F16 is not a tomcat, or a mig29 that has the privilege to stay at medium altitude at any speed as they can notch on time once they feel the lock. Your plane is literally a worse F104S ASA above mach1 and flying at 750 ias is NOT advisable at all unless you’re safe; in the span of a dogfight or an aim9l ambush your whole team will either die or defeat the enemy.
This is where the faster radar missiles come to play and in the case of lackign them, quick hard pulling fox2s to skirt around the corners on people that are busy dogfighting.

I have gotten 5 kill games because daft people like you commit to the dogfights or dont pay attention and then scream “f16 missile is just too op”

The meta of top tier is not having the best performance, it’s killing the enemy the furthest away and fastest than the enemy can kill you instead. OR, from the quirkiest angles that your enemy cant’ access to (HMD).

This is what happens when you simply die to a plane you refuse to try and find it to be OP.

It’s funny that you are complaining so desperately about nose authority. The fact that it prevents you from draining all of your speed in the furball like you seem to want to do is a good thing.

On a side note, I’ve got 11 years and 15,000 hours in the game. My opinions aren’t just based on the fact that the F-16A has probably killed me once or twice… if they have (I don’t keep track of such things). I’ve got both the F-16A Netz as well as the F-16MLU. I’ve got the A and ADF in the US tech tree, I just don’t bother spading them because I have the F-14A/B which is superior to anything else in the game at the moment and will continue to be superior after next patch it seems.

Then there’s the part where you are making it seem as though the R-60M has superior performance to the AIM-9L? That’s laughable. You make no sense.

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Wow, everyone, stop what you’re doing and listen up! We’ve found THE top-tier expert right here. With a whopping 300 battles in just the American F-16, he’s practically written the encyclopedia on top-tier mechanics. Who needs to actually use a plane or missile to understand its nuances? Not this guy! Merely facing them in combat gives him unparalleled insight. Clearly, we’ve all been doing it wrong! Let’s all take a moment to bask in the sheer genius of his unmatched expertise. Truly enlightening!

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Just realize that your argument is predicated on that you believe the F-16A Bl. 10 is useless in Air Battles and should be removed when I could make the argument that the ADF version is useless in Ground Battles and should be removed. It just doesn’t make sense.

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Except its performance isn’t like a 104. This sounds like a massive skill issue. Even stock grinding it with 9J while not “fun” wasn’t difficult in fact it was quite easy. Its performance is more than adequate and makes up for the downfalls of its armament of which also isn’t that bad. 9L until the next update are the second best short range IR missile on a fighter and can be given the speed of the aircraft to make up for initial acceleration being mid. Given the option between an ADF and an A I would take the A anytime for its boost in performance.


Playing until spaded and then spending most of my time in CB I can say it has a place easily in both modes… less in ground once the C arrives.

if the tomcat is so superior why do you say that the f16a specifically block 10 on the US tree is the best plane in the game for air RB?

also no I’m not saying that r60M are better than aim9l, it’s the HMD what empowers YOU when using them as you don’t need to change your nose position (which vastly affects your trajectory) or ping people with radar enslaving just to lock a heatseeker on them and launch it. The r60M on MiG23s are stale because they don’t have an HMD and you know a yeeter is coming at ya if you see them nosing onto you. It’s a tiny difference but a great one.

I don’t care if you have 12K hours in the game, you’re just judging the performance of a plane in RB at no other tier than 12.0 where what matters the most is getting the most kills the quickest and the furthest away from the enemy, judging by it’s dogfighting capacities; and that’s the rookiest kind of argument one can have, by that matter we should put the Zero at 6.3 because it is the best dogfighter prop in the game. And unironically it’s because of people like you why zeroes are already over placed, why the f-5E saw 12.0 which is absolutely demential where you have the j7e that stays very close to the f16a adf in flight performance and having four PL5 that can score 8km gliding kills at 7km of altitude while pulling harder than a Magic, and the same reason why the MiG19 went to 10.0 fighting F-4E and SMT, because bozos like you either keep turn fighting these planes or circle jerk around “this plane bad, the American one OP”. Most US aircraft are blatantly op, but the f16a block 10 is not.

imagine going out in a 1970 plane with 1950 armament against stuff with pesa radars and 1980-today armament.

You literally admitted that the f-14s are better for RB, you just threw all your prior arguments to the garbage bin.

Well, I’m glad you asked. It’s because the F-14A/B have fox-3s and in the case of the F-14B it has a huge number of countermeasures which will be useful in making all those IR missiles useless regardless.

The moths are more convenient to launch thanks to the HMS… sure but requires you to hold C and look around to do so instead of pointing your nose. This is a bit more useful in a dogfight, but the AIM-9L isn’t being used in a dogfight and frankly the R-60M is worthless there as well. It’s a bad point.

The A6M certainly isn’t the best “dogfighter in the game” at that point you’re looking at an I-15 of some sort I think. I understand your argument though. And I’m not solely talking about turn fighting performances, I’m taking into consideration everything else as well. The fuel economy, speeds, climb rates, energy retention, armament, etc. The F-16 is the most well-rounded fighter at top tier for getting into the furball and surviving. It even restricts you from bleeding all your speed with excessive AoA.

J-7E is a huge step down from the F-16 in flight performance. They’re not comparable.

You’re exaggerating, I know… but still trying to say that a 1970s US fighter with "1950"s ordnance is fighting PESA radars (nothing that is flightworthy has one yet in-game)… and 1980-today armament (stuff that was decades behind US equipment?)… Is that really your entire argument?

I like the F-14’s qualities over anything else. It’s an opinion. The F-16A has it beat in flight performance currently on the dev server (which is what we should be discussing since that is the future of the game).

I’m still waiting for you to show me the F-16A is “useless” as the title suggests. It’s one of the most capable 12.0s.

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Well, I’m glad you asked. It’s because the F-14A/B have fox-3s and in the case of the F-14B it has a huge number of countermeasures which will be useful in making all those IR missiles useless regardless

you are unable to accept that your claims are untrue.

The moths are more convenient to launch thanks to the HMS… sure but requires you to hold C and look around to do so instead of pointing your nose. This is a bit more useful in a dogfight, but the AIM-9L isn’t being used in a dogfight and frankly the R-60M is worthless there as well. It’s a bad point.

the moths up close totally ignore flares and pull to their maximum from the start. You really prefer to nose onto people completely changing your trajectory over looking at them? Look what happens here: (don’t mind the crash)

if this is what you can do with the f-4j now imagine up close with a larger radar cone and while on the advantageous position and missiles that pull twice and up close (where furballs happen) you’re just coping that the r60 is not a mid range missile. Learn to play, PLACE yourself in the correct position cause you’re a mig29 and have all the privileges.

The A6M certainly isn’t the best “dogfighter in the game” at that point you’re looking at an I-15 of some sort I think.

And yet you would be wrong again. The ki27 out turns and out paces the i15.

I understand your argument though. And I’m not solely talking about turn fighting performances

you literally did, you still do and will keep doing.

Totally disregarding the armament limitations it has. Up close and front aspect the aim9l will fail more than the aim9j from the same aspect and launch distance, which is ridiculous. AIM9J’s also ignore flares going head on, aim9l straight up misses. R60s are amazing from side aspect.

I’m taking into consideration everything else as well. The fuel economy, speeds, climb rates, energy retention, armament, etc. The F-16 is the most well-rounded fighter at top tier for getting into the furball and surviving. It even restricts you from bleeding all your speed with excessive AoA.

you keep talking about dogfight performance as the only thing that matters for it to be the best 12.0. Completely ignoring it’s restricted to killing dummies that don’t pay attention, third partying and gun fighting with the same nose authority as a tornado when going at the speeds it should go to survive. The aim9l’s don’t work up close. The r60M’s do. And the MiG29 can keep it’s speed as easy but you just smash the S key and then complain that someone gets your bum.

J-7E is a huge step down from the F-16 in flight performance. They’re not comparable.

It is not a huge step down, it has the same thrust weight ratio and can out rate the MiG19S.

You’re exaggerating, I know… but still trying to say that a 1970s US fighter with "1950"s ordnance is fighting PESA radars (nothing that is flightworthy has one yet in-game)… and 1980-today armament (stuff that was decades behind US equipment?)… Is that really your entire argument?

this is not real life, the r27er should be hot dog doodoo yet it’s the best missile in the game, followed by the r24r, magic r530d super and the aim7m. YOU are the one exaggerating over the fact that a mere gunfighter with average missile capacity is going to be the best. Just because most us aircraft are busted doesn’t mean they all are busted.

I’m still waiting for you to show me the F-16A is “useless” as the title suggests. It’s one of the most capable 12.0s.

reminder that it has the least armament choices of any top tier in game, literally.

Keep seething and dying to a mere gunfighter.

Talking to people here is like talking to a bunch of flat earthers. You and the people here are the very proof that having two granted free kills per game without effort is brain rotting.


SIX morons down.

It already does because of players,… i do use only 9L on my ADF one, and i doesn’t feel that underdogs as you say.

blame the players, aim9l can easily be defeated with a single flare unless you keep flying straight and spam a trail. Magic 2 is much more reliable and it has ignored flares since the very beginning. And in the dev server it will become a free kill in range.

lol,…

Yes bel.

And at least r60 is more reliable, it doesn’t pull 150g’s to go for the teammate that isn’t even afterburning after the enemy implodes in a ball of flames from an earlier missile.

I’d say that the pl5b is even better than the aim9l: it starts quick, ignores flares from pure rear aspect and pulls harder.