Every ship with a 50 cal or better can KO it’s armament and keep it KO’ed for the entire game.
Literal skill issue.
Every ship with a 50 cal or better can KO it’s armament and keep it KO’ed for the entire game.
Literal skill issue.
I checked your profile and right on the first page there’s a list of negative K/D you only play arcade battles and in many vehicles in realistic battles your K/D is negative you have no right to talk about skill issues going back to the topic if Amiens wasn’t so ridiculous there wouldn’t be 3 or 4 spamming it in every match, the argument “Every ship with a 50 cal or better can KO its armament and keep it KO’ed for the entire game” is terrible as if anyone would spend the whole match shooting at Amiens and no one would kill you while doing it or even better the Amiens player is just going to let you destroy all its guns without taking you out with one shot before LOL typical arcade player thinking.
I can talk about anything I like bozzo :)
And the presumption of the original postseems to be that the whole world is revolving aroud the poster and the Amiens as if the rest of the 2 teams are doign nothing… so go figure.
typical “realistic” player arrogance and condescension.
You can talk about tons of stuff, doesn’t mean you should. The Amiens is ridiculously undertiered and an incredibly spammed vessel for a reason. Arguing that “you can KO the armament” which also presumes the Amiens isn’t just wrecking you at the same time isn’t a point. Since you’ be spraying its armament hoping to keep it from just destroying you in a hit or two not contributing anything else to the game during that time.
See my previous response.
yes u can quickly detonate SKR-7’s rockets so it should be BR 3.0
Thats ur ridiculous logic.
i ll say marne more op in its br.
dont know why french vessels r so powerful, to balance their weak tanks?
No - that is you ridiculous argument ad absurdium.
ur logic is that if cannon can be destroyed, it is useless at all, so has nothing to do with br
Wall of text incoming, I know, but hear me out……
I expect to see Amiens’ BR go up in the future. There is NO way for this boat to remain at 3.0. It’s clearly overperforming from the AB PoV. The same can be said for Aconit, HMCS Brantford, and Marne.
I see an argument saying Amiens is useless if you managed to keep and KO turrets. In practice, that effect is only temporary and rarely enough to finish it off. Why? The X-ray damage monitor is bugged: when turrets go black, it tricks you into thinking they’re still KO’d, but after repair, they can still fire even if the monitor doesn’t update to reflect current status!
On top of that, do not forget that Amiens’ 75 mm/35 model 1897 turret is extremely difficult to knock out. Its small silhouette, manual traverse, and quick repair time make it a still deadly threat. Even if you knock out the 138 mm and 37 mm turrets, the 75 mm gun is capable of one-shotting coastal boats.
Again, Amiens itself has a detailed crew compartment model. You can’t just spray across the hull; you have to methodically grind through the crew, which is time-consuming and punishes smaller boats with guns of caliber less than 100 mm. Boats like Schütze (and even some at 3.3 or 3.7) simply can’t deal with it reliably and will lose one-on-one engagements. Combine that with Amiens spam, you cannot even isolate the threat alone.
Edit: forgot to mention, Amiens’ ammo racks for the 138mm gun are also difficult to shoot and detonate, providing its prolonged survivability/durability.
It makes the 2.0–4.0 BR range quickly unfun and old. It certainly discourages beginners from trying out and climbing up the ladder with new coastal boats.
It. Is. Not. Fun. to fight against nonstop Amiens spam in the current state of coastal balance.
Well it is - like every vessel
Sure that is not really a practical thing to do - but I was pointing out the small number of guns, their low fire rate and lack of prtection means you CAN do it.
Are no problem at all in aiming mode at boat spawn ranges.
“capable” is right up there with you being “capable” of ko-ing all the boat’s guns with a 50 cal - very unlikely.
That said I often use the 75 as the “main” gun because it is faster firing f’sure.
and
one or the other - can’t be both - either you can isolate it into 1 on 1, or you can’t - which is it??
Thank you for at least not resorting to ad hominem - but as I and others have pointed out, this is the literal definition of a skill issue.
Sure, but you have to actively suppress every gun on the Amiens and hope that one of them doesn’t slip through, instantly repair, and fire and touch back at you. That all comes down to how fast and accurate your weapons are, but it’s still not an optimal fight for fragile boats that aren’t gunboats or destroyers. On top of that, while you are busy suppressing that Amiens, you have additional threats to deal with, too!
You can’t seriously compare a 75 mm cannon to a .50 cal when it comes to producing the same results against coastal boats. The 75 mm has access to both APHE and HE with a hefty explosive filler, and it’s lethal against every type of coastal boat in its bracket.
Thank you for pointing that out. Yes, it fires quickly and can knock out coastal boats much faster than a single BMG.
Had I elaborated: if an Amiens is already badly damaged by others who got KO’d or disengaged, you can isolate and finish it in a 1 on 1, but you still have to deal with another undamaged Amiens or a similar type of gunboat rotating in straight after, which is nearly impossible.
And this is where our opinions split. I don’t agree with having dealt with Amiens spam everywhere in your fragile boat is a skill issue. It’s a gameplay balance issue, really.
There is a meta defined in coastal battles (bulkier hull, detailed damage model, and stronger weapons), and Amiens is benefiting from this!
There is no way one can actively disable the Arras/Amiens turret at a practical range, which is about 1-3km in game. The waves, the inaccuracy of the guns, the poor hitbox, the latency (the tank hitbox is way more in sync with the target), the low damage of 20-40mm guns etc.
Only Pr 206 is capable of actively surpassing these ships (If we are talking about turret popping). But even then it is not reliable because you are not dealing with only one turret, and you are fighting multiple boats at once.
average damage against aminens
I love how it’s basically folks abusing the hell out of the amiens trying to defend it’s current state versus everyone else.
The grind nature of teh game makes it difficult for people to play multiple nations, so everyone will of course view their vehicles as underpowered.