American F-15E Strike Eagle Engines

thats what im trying to do right now. im about ready to get my pitchfork because were going into the weekend with no answer to this forum post

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oh yea maybe you could @ stona, not sure if he deals w this kind of stuff

ok i changed my comment addressed to them to include his @

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Hopefully when Monday rolls around we will have good news

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The solution here is pretty clear.
Firstly, the reason why the 229 engines are not present currently on the F-15E is, to my knowledge, because the devs dont want to overshadow the F-15C as the primary air-superiority F-15 for the US tech tree. This is reasonable, with the 229 engines, the F-15E will likely beat the F-15C in terms of most aspects of flight performance including manoeuvrability - tests of the F-15I Ra’am demonstrate marginally better sustained and vertical manoeuvrability than the F-15C. Since the F-15E is also obviously the clear pick for a CAS option, the introduction of the F-15E would completely overshadow the F-15C.

It is completely understandable that given these circumstances alone that the devs do not want to give the F-15E the 229s. However, the F-15I Ra’am cannot carry the 220 engines, it only ever had access to 229s, and the same logic as above cannot apply, even if they wanted it to.

In my opinion, they should not have added the Ra’am given these circumstances, however it is probably futile trying to revert this. What they could do is simply Give the 229 Powered F-15s a higher BR!!!.

Both the devs and the community seem to forget that we have the BR system to supposedly give us a tool for this exact scenario - adding new vehicles in a state where they are both balanced, and do not overshadow their counterparts. If the F-15E came with 229 engines, at 14.0, then it wouldn’t overshadow the F-15C. It would not be a straight up upgrade over it, because they are at a different BR and thus their performance measured relative to their opponents would be rather similar. The Ra’am, of course, should also be at this higher BR.

We could also have an early F-15E with 220s at 13.7 and a late one with 229s at 14.0.

If it seems strange, or somehow a problem to have a 14.0 BR with potentially only 2 vehicles in it - then understand that this is what should happen given that the 229 F-15 is simply a straight upgrade over the F-15C, and the performance displayed on the dev-server would give it a convincing advantage over most of the other top tiers in the game.

brother what are you saying
image

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Did you forget the baz meshupar exists?

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Also the F-16C exists, which is a great cas option so why are you pretending the F-15E is the only one?

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seemes like a gaijin pysop

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Dude is def a paid actor

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Read the rest of the message. I am saying that the same could not apply for the F-15I/Baz even if they wanted it to.
I am (rather vehemently) not in support of giving the Ra’am 229s and not the F-15E. I am merely pointing out that the logic they are using for justifying that the F-15E getting 220s cannot apply to the Ra’am
Then I suggest that they should give both the desired engines?
Where is your issue with the suggestion - or are you being belligerent because you secretly like arguing more than you like change.

I am Completely on your side here

The first paragraph showed me that the rest was gonna be nonsense so I stopped there

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Well don’t. The first paragraph is entirely true, and it is good to understand why the devs make a change before you whine about it. Read the rest of my post.

Baz Meshupar should also be able to carry a decent amount of A-G weapons !!!

Also we basically talked about everything you mentioned there already, if they didn’t want an F-15E to overshadow the C, then they could have added an early version of the E, with worse engines/weapons, and then added the I later on when the E late came

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The reason they didnt want to overshadow it wasnt for the balance within the tech tree. To suggest that all aircraft should be equals within a certain tree is just ludicrous and unprecidented, it is an argument I refuse to accept and pretty much nobody else here will either from what ive heard. But thats not to say that its a bad argument, I just know better than to think gaijin is looking out for the players here.

The REAL reason this was done was because if too much variety of mission sets are consolidated into one aircraft in the american tree, then people only have to grind one aircraft to get the performance they want for their desired gameplay. The more aircraft required to achieve both air to ground and air to air dominance, the more grinding, the more grinding, the more gaijin makes money from premium.

That is the ONLY reason this was done. The game will not be better if the Strike Eagle is gimped, it will only be worse, and Gaijin is banking on that because a bad grinding experience is literally their entire business model. This is unacceptable.

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Unfortunately I dont have time to read the entire forum thread - im sorry if things I am saying have already been said.

I dont, however, think that the suggestion to move the 229 F-15s to 14.0 has been made yet tho.

that is a good suggestion

I don’t think gaijin is gonna make an entirely new br for 1 plane lol

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That was the entire point of my original post which has thus far received nothing but criticism