Air Sim neglected again

Just wanted to point out that Sim mode is once again ignored. Countless posts and topics and suggestions, not even 1 implementation or improvement for years now.

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Yeah, still got my little list of ideas here

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have they added nctr to any other planes beside the typhoon and su30 in the dev server?

its been about 9 months since its been added to only 2 planes and ignored, im thinking of making a suggestion

Dunno.

What I also haven’t heard anything about is this radar zoom function showed in the dev preview streams. What aircraft will be equipped with this, and will it only be on the overlay radar GUI or also on the radar screens in the cockpit? How will it be controlled?

It’s not hard to neglect a mode that has around the same amount of players as PvE modes.

its a feature of the radar ui and not the radar mounted on a plane

yes ofc, why would you expect anything else

with your mouse

Maybe it has the same amount as pve players (false) because it’s been left in the dust for so long? Look at how many people play DCS, or MSFS, the market for a more expansive sim game is massive.

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Like for the love of all that is, you’re a Game Master and even you are just being ignored 😭

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Well it would be a bad sign for the game if a mere volunteer chat moderator could dictate development…

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I don’t know what you mean, Gaijin released the new radar zoom feature to make it easier to specifically target enemy missiles /s

Anyways, back on topic: I think there are a number of things that would be implemented over time and not, you know… all at once. I’d be overjoyed if that were the case but it’s not because people struggle to get into Sim (some think it’s like DCS where it’s super complicated when in reality it’s not, think they absolutely need HOTAS/joystick or TrackIR/VR, etc.) and thus leaves us with a relatively smaller player base and consequently, a lower queue position on Gaijin’s priority list.

I mean, imagine if we had a consistent 500+ players/day playing Air Sim across all BRs (or at least, the ‘popular’ ones) and peaking to ~1000 on update release day or on event grind days. Would there finally be a variety of available games with maps that’s not Denmark? Probably not, but it fills me with angst of the alternate reality: scrolling for 10 seconds hoping to see anything but Denmark.

…Anyway, rant over. To be specific, I’d want to see the 2D NCTR at least implemented as that’s the only one that is a monumental QoL change for all aircraft without NCTR modelled inside the cockpit. There are other things I’d like changed/implemented, but for now, this will do (for me, at least).

what is 2D nctr?

This.

oh, i came across this suggestion when i was making mine.

Hopefully gaijin can accept my suggestion and add nctr to the other toptier planes

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Why would they care about sim, grb is their cash cow next to its sister, arb

One can hope with ARB content creators trying sim, we get some newfound attention.

Tbh I don’t see them trying sim, all of them from what I’ve seen are trying out aces of thunder

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some few CC play sim too, but overall players are mostly interested in ARB, not sim. I saw a lot of players during the years quitting sim for other games and that’s a shame, this has a wasted potential.
But don’t think ARB is in a better state, the standardization of maps made that mode kinda boring too

There has been a thread/post about popularity of all modes using Statshark’s data and it turned out PvE modes are neck and neck with Simulator.

Simulators in general are a niche market.

No it really isn’t.
Those are dedicated simulator games and are, as expected, niche.

True, but when I started playing sim here, over a 10 years ago, the player base was quite bigger

Most of it I blame on people making things seem much harder to get into than they really are.

This scares people who’d be interested away.

This is part of my obsession with sharing my MnK control scheme whenever a forum post even marginally demonstrates interest in sim - minimize barrier of entry and encourage them to give it a try.

Even in the dedicated sim subreddit I found many people have significant misconceptions about the capabilities of cheaper control schemes due to terrible default controls giving false impressions.

And then add to that that certain people like using sim as a badge of elite superiority and will make operations and handling much, much harder than it really is. Il2:GB I found to be extra bad about it (we had a guy saying taking off with 109s in Il2 is incomparably difficult vs that of Warthunder’s and well…
109 F-4 in sim: Press engine button. Wait. Throttle forward gently. Apply brakes and rudder. Take off.
109 F-4 in Il2:GB (Wings of liberty/Combat Box): Press engine button. Wait. Maybe taxi. Throttle forward gently. Apply brakes and rudder. Take off.)

(looks like the exact same thing to me! Except for taxiing).